Lines Matching refs:pixelPtr
313 u8* pixelPtr; in CreateTgaColorLayer() local
353 pixelPtr = tga->imageData; in CreateTgaColorLayer()
366 case 1: r = (u16)(*pixelPtr); break; in CreateTgaColorLayer()
368 case 2: r = (u16)( *(u16*)pixelPtr ); break; in CreateTgaColorLayer()
383 u16Tmp = *(u16*)pixelPtr; in CreateTgaColorLayer()
393 r = (u16)( *(pixelPtr + 2) ); in CreateTgaColorLayer()
394 g = *(pixelPtr + 1); in CreateTgaColorLayer()
395 b = *pixelPtr; in CreateTgaColorLayer()
413 r = (u16)(*pixelPtr); in CreateTgaColorLayer()
420 u16Tmp = *(u16*)pixelPtr; in CreateTgaColorLayer()
433 r = (u16)(*(pixelPtr + 2)); // red in CreateTgaColorLayer()
434 r += (u16)(*(pixelPtr + 1)); // green in CreateTgaColorLayer()
435 r += (u16)(*pixelPtr); // blue in CreateTgaColorLayer()
452 pixelPtr += tga->pixelDepth; in CreateTgaColorLayer()
466 u8* pixelPtr; in CreateTgaAlphaLayer() local
500 pixelPtr = (u8*)(tga->imageData); in CreateTgaAlphaLayer()
515 u16Tmp = *(u16*)pixelPtr; in CreateTgaAlphaLayer()
525 a = (u16)(*(pixelPtr + 3)); in CreateTgaAlphaLayer()
538 a = (u16)(*pixelPtr); in CreateTgaAlphaLayer()
542 u16Tmp = *(u16*)pixelPtr; // 16-bit monochrome- use single alpha bit in CreateTgaAlphaLayer()
553 a = (u16)(*(pixelPtr + 2)); // red in CreateTgaAlphaLayer()
554 a += (u16)(*(pixelPtr + 1)); // green in CreateTgaAlphaLayer()
555 a += (u16)(*pixelPtr); // blue in CreateTgaAlphaLayer()
561 a = (u16)(*(pixelPtr + 3)); in CreateTgaAlphaLayer()
575 pixelPtr += tga->pixelDepth; in CreateTgaAlphaLayer()