Lines Matching refs:vLook
2434 Vec vLook,vRight,vUp; in C_MTXLookAt() local
2445 vLook.x = camPos->x - target->x; in C_MTXLookAt()
2446 vLook.y = camPos->y - target->y; in C_MTXLookAt()
2447 vLook.z = camPos->z - target->z; in C_MTXLookAt()
2448 VECNormalize( &vLook,&vLook ); in C_MTXLookAt()
2452 VECCrossProduct ( camUp, &vLook, &vRight ); in C_MTXLookAt()
2457 VECCrossProduct( &vLook, &vRight, &vUp ); in C_MTXLookAt()
2472 m[2][0] = vLook.x; in C_MTXLookAt()
2473 m[2][1] = vLook.y; in C_MTXLookAt()
2474 m[2][2] = vLook.z; in C_MTXLookAt()
2475 m[2][3] = -( camPos->x * vLook.x + camPos->y * vLook.y + camPos->z * vLook.z ); in C_MTXLookAt()