Lines Matching refs:cl_ptr
455 WPADCLStatus *cl_ptr; in renderStatus() local
506 cl_ptr = (WPADCLStatus *)(&status_block); in renderStatus()
546 if( cl_ptr->clButton & WPAD_CL_BUTTON_LEFT ) buf3[ 0] = '<'; in renderStatus()
547 if( cl_ptr->clButton & WPAD_CL_BUTTON_UP ) buf3[ 1] = '^'; in renderStatus()
548 if( cl_ptr->clButton & WPAD_CL_BUTTON_DOWN ) buf3[ 2] = 'v'; in renderStatus()
549 if( cl_ptr->clButton & WPAD_CL_BUTTON_RIGHT ) buf3[ 3] = '>'; in renderStatus()
550 if( cl_ptr->clButton & WPAD_CL_BUTTON_A ) buf3[ 4] = 'A'; in renderStatus()
551 if( cl_ptr->clButton & WPAD_CL_BUTTON_B ) buf3[ 5] = 'B'; in renderStatus()
552 if( cl_ptr->clButton & WPAD_CL_BUTTON_X ) buf3[ 6] = 'X'; in renderStatus()
553 if( cl_ptr->clButton & WPAD_CL_BUTTON_Y ) buf3[ 7] = 'Y'; in renderStatus()
554 if( cl_ptr->clButton & WPAD_CL_TRIGGER_L ) buf3[ 8] = 'L'; in renderStatus()
555 if( cl_ptr->clButton & WPAD_CL_TRIGGER_R ) buf3[ 9] = 'R'; in renderStatus()
556 if( cl_ptr->clButton & WPAD_CL_TRIGGER_ZL ) buf3[10] = 'z'; in renderStatus()
557 if( cl_ptr->clButton & WPAD_CL_TRIGGER_ZR ) buf3[11] = 'Z'; in renderStatus()
558 if( cl_ptr->clButton & WPAD_CL_BUTTON_MINUS ) buf3[12] = '-'; in renderStatus()
559 if( cl_ptr->clButton & WPAD_CL_BUTTON_HOME ) buf3[13] = 'H'; in renderStatus()
560 if( cl_ptr->clButton & WPAD_CL_BUTTON_PLUS ) buf3[14] = '+'; in renderStatus()
563 …DEMOPrintf(x, y, 0, " %04X %04X", (u16)(cl_ptr->clLStickX), (u16)(cl_ptr->clLStickY)); y+= FONT_… in renderStatus()
564 …DEMOPrintf(x, y, 0, " %04X %04X", (u16)(cl_ptr->clRStickX), (u16)(cl_ptr->clRStickY)); y+= FONT_… in renderStatus()
565 …DEMOPrintf(x, y, 0, " %04X %04X", (u16)(cl_ptr->clTriggerL), (u16)(cl_ptr->clTriggerR)); y+= FON… in renderStatus()
666 WPADCLStatus *cl_ptr; in renderAimings() local
718 cl_ptr = (WPADCLStatus*)(&cl_ringbuffer[0]); in renderAimings()
725 if (WPAD_ERR_NONE == cl_ptr[index].err) in renderAimings()
727 …s16 x=(s16)(SCREEN_WIDTH -(cl_ptr[index].obj[0].x+cl_ptr[index].obj[1].x)/2*SCREEN_WIDTH /WPAD_DPD… in renderAimings()
728 …s16 y=(s16)(SCREEN_HEIGHT-(cl_ptr[index].obj[0].y+cl_ptr[index].obj[1].y)/2*SCREEN_HEIGHT/WPAD_DPD… in renderAimings()