Lines Matching refs:pad
126 void SceneControl( Scene* s, DEMOPadStatus* pad ) in SceneControl() argument
128 #pragma unused( s, pad ) in SceneControl()
266 void myAnimeModel( Scene* s, DEMOPadStatus* pad ) in myAnimeModel() argument
276 if ( pad->buttonDown & PAD_BUTTON_X ) in myAnimeModel()
280 if ( pad->buttonDown & PAD_BUTTON_B ) in myAnimeModel()
289 if ( pad->buttonDown & PAD_BUTTON_Y ) in myAnimeModel()
301 if ( pad->buttonDown & PAD_BUTTON_A ) in myAnimeModel()
353 if ( pad->dirs & DEMO_STICK_LEFT ) myLight.pos.x -= 2.0f; in myAnimeModel()
354 if ( pad->dirs & DEMO_STICK_RIGHT ) myLight.pos.x += 2.0f; in myAnimeModel()
355 if ( pad->dirs & DEMO_STICK_UP ) myLight.pos.z += 2.0f; in myAnimeModel()
356 if ( pad->dirs & DEMO_STICK_DOWN ) myLight.pos.z -= 2.0f; in myAnimeModel()