Lines Matching refs:axis
422 Vec axis; in myAnimeModel() local
426 axis.x = axis.y = axis.z = 0.0f; in myAnimeModel()
433 axis.x -= 1.0f; in myAnimeModel()
435 axis.x += 1.0f; in myAnimeModel()
437 axis.y -= 1.0f; in myAnimeModel()
439 axis.y += 1.0f; in myAnimeModel()
441 axis.z -= 1.0f; in myAnimeModel()
443 axis.z += 1.0f; in myAnimeModel()
462 MTXMultVecSR( tmpMtx, &axis, &axis ); in myAnimeModel()
463 if ( axis.x != 0.0f || axis.y != 0.0f || axis.z != 0.0f ) in myAnimeModel()
465 MTXRotAxisDeg( tmpMtx, &axis, MOVE_SCALE ); in myAnimeModel()