Lines Matching refs:s
214 void SceneDraw( Scene* s ) in SceneDraw() argument
216 Camera* c = s->camera; in SceneDraw()
217 ViewPort* v = s->viewport; in SceneDraw()
218 Fog* f = s->fog; in SceneDraw()
223 if ( !(s->flag & SCENE_DRAWN) ) return; in SceneDraw()
256 if ( s->model->draw ) (*s->model->draw)( c ); in SceneDraw()
259 SceneDrawInfo( s ); in SceneDraw()
270 void SceneDrawInfo( Scene* s ) in SceneDrawInfo() argument
272 Camera* c = s->camera; in SceneDrawInfo()
273 ViewPort* v = s->viewport; in SceneDrawInfo()
274 Fog* f = s->fog; in SceneDrawInfo()
296 if ( s->flag & SCENE_CURSOR ) DEMOPuts(12, 12, 0, "\x7f" ); in SceneDrawInfo()
297 if ( s->flag & SCENE_LCURSOR0 ) DEMOPuts(88, 12, 0, "\x7f" ); in SceneDrawInfo()
298 if ( s->flag & SCENE_LCURSOR1 ) DEMOPuts(88, ypos, 0, "\x7f" ); in SceneDrawInfo()
319 Scene* s; in SceneControl() local
367 s = &myScene[cursor+1]; in SceneControl()
368 f = s->fog; in SceneControl()
454 s = &myScene[cursor+1]; in SceneControl()
455 s->flag |= SCENE_CURSOR; in SceneControl()