Lines Matching refs:s
172 void SceneDraw( Scene* s ) in SceneDraw() argument
174 Camera* c = s->camera; in SceneDraw()
175 ViewPort* v = s->viewport; in SceneDraw()
176 Blend* b = s->blend; in SceneDraw()
181 if ( !(s->flag & SCENE_DRAWN) ) return; in SceneDraw()
203 if ( s->model->draw ) (*s->model->draw)( c ); in SceneDraw()
206 SceneDrawInfo( s ); in SceneDraw()
216 void SceneDrawInfo( Scene* s ) in SceneDrawInfo() argument
218 Camera* c = s->camera; in SceneDrawInfo()
219 ViewPort* v = s->viewport; in SceneDrawInfo()
220 Blend* b = s->blend; in SceneDrawInfo()
243 if ( s->flag & SCENE_CURSOR ) DEMOPuts( 2,12,0, "\x7f" ); in SceneDrawInfo()
244 if ( s->flag & SCENE_LCURSOR0 ) DEMOPuts(88,12,0, "\x7f" ); in SceneDrawInfo()
245 if ( s->flag & SCENE_LCURSOR1 ) DEMOPuts(88,20,0, "\x7f" ); in SceneDrawInfo()
263 Scene* s; in SceneControl() local
279 s = &myScene[cursor+1]; in SceneControl()
280 b = s->blend; in SceneControl()
348 s = &myScene[cursor+1]; in SceneControl()
349 s->flag |= SCENE_CURSOR; in SceneControl()