Lines Matching refs:item

129 static void         MNU_sound               (DEMOWinMenuInfo *menu, u32 item, u32 *result);
130 static void MNU_position (DEMOWinMenuInfo *menu, u32 item, u32 *result);
131 static void MNU_stop_sfx (DEMOWinMenuInfo *menu, u32 item, u32 *result);
132 static void MNU_auxa (DEMOWinMenuInfo *menu, u32 item, u32 *result);
133 static void MNU_auxb (DEMOWinMenuInfo *menu, u32 item, u32 *result);
134 static void MNU_compressor (DEMOWinMenuInfo *menu, u32 item, u32 *result);
135 static void MNU_kill_all (DEMOWinMenuInfo *menu, u32 item, u32 *result);
400 static void MNU_compressor(DEMOWinMenuInfo *menu, u32 item, u32 *result) in MNU_compressor() argument
402 #pragma unused(menu, item, result) in MNU_compressor()
415 menu->items[item].name = "Compress: YES"; in MNU_compressor()
419 menu->items[item].name = "Compress: NO "; in MNU_compressor()
432 static void MNU_kill_all(DEMOWinMenuInfo *menu, u32 item, u32 *result) in MNU_kill_all() argument
434 #pragma unused(menu, item, result) in MNU_kill_all()
464 static void MNU_auxa(DEMOWinMenuInfo *menu, u32 item, u32 *result) in MNU_auxa() argument
466 #pragma unused(menu, item, result) in MNU_auxa()
476 menu->items[item].name = "AuxA : (none)"; in MNU_auxa()
482 menu->items[item].name = "AuxA : Delay"; in MNU_auxa()
489 menu->items[item].name = "AuxA : ReverbStd"; in MNU_auxa()
496 menu->items[item].name = "AuxA : ReverbHi"; in MNU_auxa()
503 menu->items[item].name = "AuxA : Chorus"; in MNU_auxa()
520 static void MNU_auxb(DEMOWinMenuInfo *menu, u32 item, u32 *result) in MNU_auxb() argument
522 #pragma unused(menu, item, result) in MNU_auxb()
532 menu->items[item].name = "AuxB : (none)"; in MNU_auxb()
539 menu->items[item].name = "AuxB : Delay"; in MNU_auxb()
546 menu->items[item].name = "AuxB : ReverbStd"; in MNU_auxb()
553 menu->items[item].name = "AuxB : ReverbHi"; in MNU_auxb()
560 menu->items[item].name = "AuxB : Chorus"; in MNU_auxb()
577 static void MNU_sound(DEMOWinMenuInfo *menu, u32 item, u32 *result) in MNU_sound() argument
591 menu->items[item].name = "Sound : (None)"; in MNU_sound()
597 menu->items[item].name = "Sound : TICK"; in MNU_sound()
604 menu->items[item].name = "Sound : EXPLOSION"; in MNU_sound()
611 menu->items[item].name = "Sound : MACHINEGUN"; in MNU_sound()
618 menu->items[item].name = "Sound : SYNTH"; in MNU_sound()
637 static void MNU_position(DEMOWinMenuInfo *menu, u32 item, u32 *result) in MNU_position() argument
648 menu->items[item].name = "Position: C Stick"; in MNU_position()
656 menu->items[item].name = "Position: L"; in MNU_position()
664 menu->items[item].name = "Position: C"; in MNU_position()
672 menu->items[item].name = "Position: R"; in MNU_position()
680 menu->items[item].name = "Position: Ls"; in MNU_position()
688 menu->items[item].name = "Position: Rs"; in MNU_position()
696 menu->items[item].name = "Position: Bs"; in MNU_position()