Lines Matching refs:item
111 static void MNU_sound (DEMOWinMenuInfo *menu, u32 item, u32 *result);
112 static void MNU_position (DEMOWinMenuInfo *menu, u32 item, u32 *result);
113 static void MNU_stop_sfx (DEMOWinMenuInfo *menu, u32 item, u32 *result);
114 static void MNU_auxa (DEMOWinMenuInfo *menu, u32 item, u32 *result);
115 static void MNU_compressor (DEMOWinMenuInfo *menu, u32 item, u32 *result);
116 static void MNU_kill_all (DEMOWinMenuInfo *menu, u32 item, u32 *result);
379 static void MNU_compressor(DEMOWinMenuInfo *menu, u32 item, u32 *result) in MNU_compressor() argument
381 #pragma unused(menu, item, result) in MNU_compressor()
394 menu->items[item].name = "Compress: YES"; in MNU_compressor()
398 menu->items[item].name = "Compress: NO "; in MNU_compressor()
411 static void MNU_kill_all(DEMOWinMenuInfo *menu, u32 item, u32 *result) in MNU_kill_all() argument
413 #pragma unused(menu, item, result) in MNU_kill_all()
443 static void MNU_auxa(DEMOWinMenuInfo *menu, u32 item, u32 *result) in MNU_auxa() argument
445 #pragma unused(menu, item, result) in MNU_auxa()
456 menu->items[item].name = "Reverb : (none)"; in MNU_auxa()
462 menu->items[item].name = "Reverb : Old 1"; in MNU_auxa()
469 menu->items[item].name = "Reverb : Old 2"; in MNU_auxa()
476 menu->items[item].name = "Reverb : Metal Pipe"; in MNU_auxa()
483 menu->items[item].name = "Reverb : Metal Tank"; in MNU_auxa()
490 menu->items[item].name = "Reverb : Small Room"; in MNU_auxa()
497 menu->items[item].name = "Reverb : Medium Room"; in MNU_auxa()
504 menu->items[item].name = "Reverb : Large Room"; in MNU_auxa()
511 menu->items[item].name = "Reverb : Long Room"; in MNU_auxa()
518 menu->items[item].name = "Reverb : Small Hall"; in MNU_auxa()
525 menu->items[item].name = "Reverb : Large Hall"; in MNU_auxa()
532 menu->items[item].name = "Reverb : Cavernous"; in MNU_auxa()
539 menu->items[item].name = "Reverb : Cathedral"; in MNU_auxa()
556 static void MNU_sound(DEMOWinMenuInfo *menu, u32 item, u32 *result) in MNU_sound() argument
570 menu->items[item].name = "Sound : None"; in MNU_sound()
576 menu->items[item].name = "Sound : TICK"; in MNU_sound()
583 menu->items[item].name = "Sound : EXPLOSION"; in MNU_sound()
590 menu->items[item].name = "Sound : MACHINEGUN"; in MNU_sound()
597 menu->items[item].name = "Sound : SYNTH"; in MNU_sound()
616 static void MNU_position(DEMOWinMenuInfo *menu, u32 item, u32 *result) in MNU_position() argument
627 menu->items[item].name = "Position: C Stick"; in MNU_position()
635 menu->items[item].name = "Position: L"; in MNU_position()
643 menu->items[item].name = "Position: C"; in MNU_position()
651 menu->items[item].name = "Position: R"; in MNU_position()
659 menu->items[item].name = "Position: Ls"; in MNU_position()
667 menu->items[item].name = "Position: Rs"; in MNU_position()
675 menu->items[item].name = "Position: Bs"; in MNU_position()