Lines Matching refs:item

109 static void         MNU_sound               (DEMOWinMenuInfo *menu, u32 item, u32 *result);
110 static void MNU_position (DEMOWinMenuInfo *menu, u32 item, u32 *result);
111 static void MNU_stop_sfx (DEMOWinMenuInfo *menu, u32 item, u32 *result);
112 static void MNU_auxa (DEMOWinMenuInfo *menu, u32 item, u32 *result);
113 static void MNU_compressor (DEMOWinMenuInfo *menu, u32 item, u32 *result);
114 static void MNU_kill_all (DEMOWinMenuInfo *menu, u32 item, u32 *result);
377 static void MNU_compressor(DEMOWinMenuInfo *menu, u32 item, u32 *result) in MNU_compressor() argument
379 #pragma unused(menu, item, result) in MNU_compressor()
392 menu->items[item].name = "Compress: YES"; in MNU_compressor()
396 menu->items[item].name = "Compress: NO "; in MNU_compressor()
409 static void MNU_kill_all(DEMOWinMenuInfo *menu, u32 item, u32 *result) in MNU_kill_all() argument
411 #pragma unused(menu, item, result) in MNU_kill_all()
441 static void MNU_auxa(DEMOWinMenuInfo *menu, u32 item, u32 *result) in MNU_auxa() argument
443 #pragma unused(menu, item, result) in MNU_auxa()
454 menu->items[item].name = "Chorus : (none)"; in MNU_auxa()
460 menu->items[item].name = "Chorus : Type 1"; in MNU_auxa()
468 menu->items[item].name = "Chorus : Type 2"; in MNU_auxa()
475 menu->items[item].name = "Chorus : Type 3"; in MNU_auxa()
482 menu->items[item].name = "Flanger : Type 1"; in MNU_auxa()
489 menu->items[item].name = "Flanger : Type 2"; in MNU_auxa()
496 menu->items[item].name = "ChorEcho : Type 1"; in MNU_auxa()
503 menu->items[item].name = "ChorEcho : Type 2"; in MNU_auxa()
510 menu->items[item].name = "ChorWobble : Type 1"; in MNU_auxa()
517 menu->items[item].name = "ChorWobble : Type 2"; in MNU_auxa()
534 static void MNU_sound(DEMOWinMenuInfo *menu, u32 item, u32 *result) in MNU_sound() argument
548 menu->items[item].name = "Sound : None"; in MNU_sound()
554 menu->items[item].name = "Sound : TICK"; in MNU_sound()
561 menu->items[item].name = "Sound : EXPLOSION"; in MNU_sound()
568 menu->items[item].name = "Sound : MACHINEGUN"; in MNU_sound()
575 menu->items[item].name = "Sound : SYNTH"; in MNU_sound()
594 static void MNU_position(DEMOWinMenuInfo *menu, u32 item, u32 *result) in MNU_position() argument
605 menu->items[item].name = "Position: C Stick"; in MNU_position()
613 menu->items[item].name = "Position: L"; in MNU_position()
621 menu->items[item].name = "Position: C"; in MNU_position()
629 menu->items[item].name = "Position: R"; in MNU_position()
637 menu->items[item].name = "Position: Ls"; in MNU_position()
645 menu->items[item].name = "Position: Rs"; in MNU_position()
653 menu->items[item].name = "Position: Bs"; in MNU_position()