Lines Matching refs:z
190 ZMode* z = s->zmode; in SceneDraw() local
201 myDrawModel( (s32)v->width, (s32)v->height, z ); in SceneDraw()
223 ZMode* z = s->zmode; in SceneDrawInfo() local
239 if ( z->title ) in SceneDrawInfo()
241 DEMOPuts( 15, 12, 0, z->title ); in SceneDrawInfo()
248 if ( z->func == myZComp[lid].func ) break; in SceneDrawInfo()
277 ZMode* z; in SceneControl() local
303 z = s->zmode; in SceneControl()
304 myScene[0].zmode = z; in SceneControl()
316 if ( z->func == myZComp[lid].func ) break; in SceneControl()
330 z->func = myZComp[lid].func; in SceneControl()
366 f32 x0, y0, x1, y1, z; member
390 void myDrawModel( s32 width, s32 height, ZMode *z ) in myDrawModel() argument
444 GXPosition3f32( rect[i].x0, rect[i].y0, rect[i].z ); in myDrawModel()
445 GXPosition3f32( rect[i].x1, rect[i].y0, rect[i].z ); in myDrawModel()
446 GXPosition3f32( rect[i].x1, rect[i].y1, rect[i].z ); in myDrawModel()
447 GXPosition3f32( rect[i].x0, rect[i].y1, rect[i].z ); in myDrawModel()
460 (s16)rect[i].z, "%d", (s32)rect[i].z ); in myDrawModel()
464 GXSetZMode( z->compare_enable, z->func, z->update_enable ); in myDrawModel()