Lines Matching refs:GX_TEVPREV

180         GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_DISABLE, GX_TEVPREV);  in CreateShader0DL()
185 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_DISABLE, GX_TEVPREV, in CreateShader0DL()
279 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_DISABLE, GX_TEVPREV); in CreateShader1DL()
284 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_DISABLE, GX_TEVPREV, in CreateShader1DL()
294 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_ENABLE, GX_TEVPREV); in CreateShader1DL()
299 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_ENABLE, GX_TEVPREV, in CreateShader1DL()
397 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_DISABLE, GX_TEVPREV); in CreateShader2DL()
402 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_DISABLE, GX_TEVPREV, in CreateShader2DL()
412 GX_TEV_SUB, GX_TB_ZERO, GX_CS_SCALE_1, GX_ENABLE, GX_TEVPREV); in CreateShader2DL()
417 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_DISABLE, GX_TEVPREV, in CreateShader2DL()
427 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_ENABLE, GX_TEVPREV); in CreateShader2DL()
432 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_DISABLE, GX_TEVPREV, in CreateShader2DL()
560 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_DISABLE, GX_TEVPREV); in CreateShader3DL()
565 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_DISABLE, GX_TEVPREV, in CreateShader3DL()
575 GX_TEV_SUB, GX_TB_ZERO, GX_CS_SCALE_1, GX_ENABLE, GX_TEVPREV); in CreateShader3DL()
580 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_DISABLE, GX_TEVPREV, in CreateShader3DL()
605 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_ENABLE, GX_TEVPREV); in CreateShader3DL()
610 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_DISABLE, GX_TEVPREV, in CreateShader3DL()
620 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_ENABLE, GX_TEVPREV); in CreateShader3DL()
625 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_DISABLE, GX_TEVPREV, in CreateShader3DL()