Lines Matching refs:pos
69 Vec pos; member
263 sc->lightEnv.light[i].pos = DefaultLightPos[i]; in DrawInit()
393 lo[sc->cur].pos.x += ( DEMOPadGetSubStickX(0) / 16 ); in AnimTick()
394 Clamp(lo[sc->cur].pos.x, -320, 320); in AnimTick()
395 lo[sc->cur].pos.y += ( DEMOPadGetSubStickY(0) / 16 ); in AnimTick()
396 Clamp(lo[sc->cur].pos.y, -240, 240); in AnimTick()
399 lo[sc->cur].pos.z += ( DEMOPadGetTriggerR(0) / 16 ) in AnimTick()
401 Clamp(lo[sc->cur].pos.z, 50, 600); in AnimTick()
644 len = fabsf(light->pos.z / ldir.z); in DrawLightMark()
645 ldir.x = light->pos.x + ldir.x * len; in DrawLightMark()
646 ldir.y = light->pos.y + ldir.y * len; in DrawLightMark()
658 GXPosition3f32(light->pos.x, light->pos.y, 700.0F); in DrawLightMark()
660 GXPosition3f32(light->pos.x, light->pos.y, 0.0F); in DrawLightMark()
663 GXPosition3f32(light->pos.x, -480.0F, light->pos.z); in DrawLightMark()
665 GXPosition3f32(light->pos.x, 480.0F, light->pos.z); in DrawLightMark()
668 GXPosition3f32(-640.0F, light->pos.y, light->pos.z); in DrawLightMark()
670 GXPosition3f32( 640.0F, light->pos.y, light->pos.z); in DrawLightMark()
673 GXPosition3f32(light->pos.x, light->pos.y, light->pos.z); in DrawLightMark()
739 lpos = le->light[i].pos; in SetLight()