Lines Matching refs:GX_DISABLE

169                         1, GX_DISABLE, GX_DISABLE,  in CreateShader0DL()
170 1, GX_DISABLE, GX_DISABLE); in CreateShader0DL()
180 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_DISABLE, GX_TEVPREV); in CreateShader0DL()
185 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_DISABLE, GX_TEVPREV, in CreateShader0DL()
261 1, GX_DISABLE, GX_DISABLE, in CreateShader1DL()
262 1, GX_DISABLE, GX_DISABLE); in CreateShader1DL()
268 1, GX_DISABLE, GX_DISABLE, in CreateShader1DL()
269 1, GX_DISABLE, GX_DISABLE); in CreateShader1DL()
279 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_DISABLE, GX_TEVPREV); in CreateShader1DL()
284 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_DISABLE, GX_TEVPREV, in CreateShader1DL()
379 1, GX_DISABLE, GX_DISABLE, in CreateShader2DL()
380 1, GX_DISABLE, GX_DISABLE); in CreateShader2DL()
386 1, GX_DISABLE, GX_DISABLE, in CreateShader2DL()
387 1, GX_DISABLE, GX_DISABLE); in CreateShader2DL()
397 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_DISABLE, GX_TEVPREV); in CreateShader2DL()
402 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_DISABLE, GX_TEVPREV, in CreateShader2DL()
417 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_DISABLE, GX_TEVPREV, in CreateShader2DL()
432 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_DISABLE, GX_TEVPREV, in CreateShader2DL()
521 1, GX_DISABLE, GX_DISABLE, in CreateShader3DL()
522 1, GX_DISABLE, GX_DISABLE); in CreateShader3DL()
528 1, GX_DISABLE, GX_DISABLE, in CreateShader3DL()
529 1, GX_DISABLE, GX_DISABLE); in CreateShader3DL()
535 1, GX_DISABLE, GX_DISABLE, in CreateShader3DL()
536 1, GX_DISABLE, GX_DISABLE); in CreateShader3DL()
542 1, GX_DISABLE, GX_DISABLE, in CreateShader3DL()
543 1, GX_DISABLE, GX_DISABLE); in CreateShader3DL()
549 1, GX_DISABLE, GX_DISABLE, in CreateShader3DL()
550 1, GX_DISABLE, GX_DISABLE); in CreateShader3DL()
560 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_DISABLE, GX_TEVPREV); in CreateShader3DL()
565 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_DISABLE, GX_TEVPREV, in CreateShader3DL()
580 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_DISABLE, GX_TEVPREV, in CreateShader3DL()
595 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_DISABLE, GX_TEVREG2, in CreateShader3DL()
610 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_DISABLE, GX_TEVPREV, in CreateShader3DL()
625 GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_DISABLE, GX_TEVPREV, in CreateShader3DL()