Lines Matching refs:SubState
299 static int SubState; // Current program substate variable
648 SubState = SUBSTATE_SELECT; in ProbeAnimTick()
684 switch (SubState) in DrawInstructions()
724 switch (SubState) in DrawInstructions()
759 switch (SubState) in DrawInstructions()
793 switch (SubState) in DrawInstructions()
1184 SubState = SUBSTATE_COMMAND; in SelectAnimTick()
1205 SubState = SUBSTATE_SELECT; in CommandAnimTick()
1261 SubState = SUBSTATE_VERIFY; in CommandAnimTick()
1268 SubState = SUBSTATE_VERIFY; in CommandAnimTick()
1277 SubState = SUBSTATE_SELECT; in CommandAnimTick()
1305 SubState = SUBSTATE_COMMAND; in VerifyAnimTick()
1354 SubState = SUBSTATE_BUSY; in VerifyAnimTick()
1358 SubState = SUBSTATE_BUSY; in VerifyAnimTick()
1362 SubState = SUBSTATE_BUSY; in VerifyAnimTick()
1375 SubState = SUBSTATE_SELECT; in VerifyAnimTick()
1391 SubState = SUBSTATE_WAIT; in BusyAnimTick()
1427 SubState = SUBSTATE_SELECT; in WaitAnimTick()
1463 SubState = SUBSTATE_SELECT; in ListAnimTick()
1467 SubState = SUBSTATE_COMMAND; in ListAnimTick()
1471 if (SubState < SUBSTATE_BUSY && !CARDProbe(Slot)) in ListAnimTick()
1478 if (SubState < SUBSTATE_VERIFY) in ListAnimTick()
1499 SubState = SUBSTATE_VERIFY; in ListAnimTick()
1511 SubState = SUBSTATE_WAIT; in ListAnimTick()
1517 switch (SubState) in ListAnimTick()
1611 if (ForceMenu && SubState != SUBSTATE_BUSY) // Do not reset while saving data, etc. in main()
1622 else if (reset && SubState != SUBSTATE_BUSY) // Do not reset while saving data, etc. in main()