Lines Matching refs:nTile

180         u8 nTile;   // 8 bits per index  in FillSection()  local
193 nTile = ((u8 *)layer->map)[nK + ((nI + nMapX) & nHMask)]; in FillSection()
194 nMaterial = layer->tileDesc[nTile].nMaterial; in FillSection()
203 *((u16 *)&aSortBuffer[*nIdx]) = (u16)nTile; in FillSection()
240 nTile = ((u8 *)layer->map)[nK]; in FillSection()
244 nTile = ((u8 *)layer->map)[nK + nHMask]; in FillSection()
248 nTile = ((u8 *)layer->map)[nK + nI]; in FillSection()
251 nMaterial = layer->tileDesc[nTile].nMaterial; in FillSection()
260 *((u16 *)&aSortBuffer[*nIdx]) = (u16)nTile; in FillSection()
275 u16 nTile; // 16 bits per index in FillSection() local
288 nTile = ((u16 *)layer->map)[nK + ((nI + nMapX) & nHMask)]; in FillSection()
289 nMaterial = layer->tileDesc[nTile].nMaterial; in FillSection()
298 *((u16 *)&aSortBuffer[*nIdx]) = (u16)nTile; in FillSection()
335 nTile = ((u16 *)layer->map)[nK]; in FillSection()
339 nTile = ((u16 *)layer->map)[nK + nHMask]; in FillSection()
343 nTile = ((u16 *)layer->map)[nK + nI]; in FillSection()
346 nMaterial = layer->tileDesc[nTile].nMaterial; in FillSection()
355 *((u16 *)&aSortBuffer[*nIdx]) = (u16)nTile; in FillSection()
408 s16 nTile, nMaterial; in G2DDrawLayer() local
683 nTile = *((s16 *)&aSortBuffer[nIdx]); in G2DDrawLayer()
684 if (nTile < 0) in G2DDrawLayer()
686 nIdx -= nTile; in G2DDrawLayer()
687 nTile = *((s16 *)&aSortBuffer[nIdx]); in G2DDrawLayer()
696 nCI = layer->tileDesc[nTile].nCI; in G2DDrawLayer()
742 nTile = *((s16 *)&aSortBuffer[nIdx]); in G2DDrawLayer()
743 if (nTile < 0) in G2DDrawLayer()
745 nIdx -= nTile; in G2DDrawLayer()
746 nTile = *((s16 *)&aSortBuffer[nIdx]); in G2DDrawLayer()
755 nR = layer->tileDesc[nTile].nS; in G2DDrawLayer()
756 nG = layer->tileDesc[nTile].nT; in G2DDrawLayer()
757 nB = layer->tileDesc[nTile].nCI; in G2DDrawLayer()
821 nTile = *((s16 *)&aSortBuffer[nIdx]); in G2DDrawLayer()
822 if (nTile < 0) in G2DDrawLayer()
824 nIdx -= nTile; in G2DDrawLayer()
825 nTile = *((s16 *)&aSortBuffer[nIdx]); in G2DDrawLayer()
831 rS = (layer->tileDesc[nTile].nS * rWidth) + rS0; in G2DDrawLayer()
832 rT = (layer->tileDesc[nTile].nT * rHeight) + rT0; in G2DDrawLayer()