Lines Matching refs:Camera

188 CameraObj        Camera;  variable
493 Camera = DefaultCamera; in DrawInit()
522 CameraLoad( &Camera ); in DrawTick()
546 MTXConcat( Camera.viewMtx, ModelMtx, mv ); in DrawTick()
556 MTXConcat(Camera.viewMtx, scale, mv); in DrawTick()
620 GXLoadPosMtxImm( Camera.viewMtx, GX_PNMTX0 ); in DrawTick()
719 Camera = DefaultCamera; in AnimTick()
728 MTXRotAxis(rot, &Camera.zAxis, -stickX * 5.0f / 128.0f); in AnimTick()
729 MTXMultVec(rot, &Camera.xAxis, &Camera.xAxis); in AnimTick()
730 MTXMultVec(rot, &Camera.yAxis, &Camera.yAxis); in AnimTick()
747 Camera.translate.x += digAYBtnScale * Camera.zAxis.x; in AnimTick()
748 Camera.translate.y += digAYBtnScale * Camera.zAxis.y; in AnimTick()
749 Camera.translate.z += digAYBtnScale * Camera.zAxis.z; in AnimTick()
764 MTXMultVec(rot, &Camera.xAxis, &Camera.xAxis); in AnimTick()
765 MTXMultVec(rot, &Camera.yAxis, &Camera.yAxis); in AnimTick()
766 MTXMultVec(rot, &Camera.zAxis, &Camera.zAxis); in AnimTick()
771 MTXRotAxis(rot, &Camera.xAxis, -stickY * 5.0f / 128.0f); in AnimTick()
772 MTXMultVec(rot, &Camera.yAxis, &Camera.yAxis); in AnimTick()
773 MTXMultVec(rot, &Camera.zAxis, &Camera.zAxis); in AnimTick()
780 Camera.translate.x += translate * Camera.xAxis.x; in AnimTick()
781 Camera.translate.y += translate * Camera.xAxis.y; in AnimTick()
782 Camera.translate.z += translate * Camera.xAxis.z; in AnimTick()
788 Camera.translate.x += translate * Camera.yAxis.x; in AnimTick()
789 Camera.translate.y += translate * Camera.yAxis.y; in AnimTick()
790 Camera.translate.z += translate * Camera.yAxis.z; in AnimTick()
802 CameraUpdate( &Camera ); in AnimTick()
868 MTXMultVec( Camera.viewMtx, &BallPosition, &ballPosInCamera ); in CameraUpdate()
904 MTXMultVec( Camera.viewMtx, &CubePosition, &cubePosInCamera ); in CameraUpdate()