Lines Matching refs:a
197 #define MTXDegToRad(a) ( (a) * 0.01745329252f ) argument
198 #define MTXRadToDeg(a) ( (a) * 57.29577951f ) argument
215 void C_MTXConcat ( const Mtx a, const Mtx b, Mtx ab );
216 void C_MTXConcatArray ( const Mtx a, const Mtx* srcBase, Mtx* dstBase, u32 count );
225 void PSMTXConcat ( const Mtx a, const Mtx b, Mtx ab );
226 void PSMTXConcatArray ( const Mtx a, const Mtx* srcBase, Mtx* dstBase, u32 count );
405 void C_VECAdd ( const Vec *a, const Vec *b, Vec *ab );
406 void C_VECSubtract ( const Vec *a, const Vec *b, Vec *a_b );
411 f32 C_VECDotProduct ( const Vec *a, const Vec *b );
412 void C_VECCrossProduct ( const Vec *a, const Vec *b, Vec *axb );
413 f32 C_VECSquareDistance ( const Vec *a, const Vec *b );
414 f32 C_VECDistance ( const Vec *a, const Vec *b );
416 void C_VECHalfAngle ( const Vec *a, const Vec *b, Vec *half );
420 void PSVECAdd ( const Vec *a, const Vec *b, Vec *ab );
421 void PSVECSubtract ( const Vec *a, const Vec *b, Vec *a_b );
426 f32 PSVECDotProduct ( const Vec *a, const Vec *b );
427 void PSVECCrossProduct ( const Vec *a, const Vec *b, Vec *axb );
428 f32 PSVECSquareDistance ( const Vec *a, const Vec *b );
429 f32 PSVECDistance ( const Vec *a, const Vec *b );
482 void C_QUATSquad ( const Quaternion *p, const Quaternion *a, const Quaternion *b,
485 const Quaternion *qnext, Quaternion *a );