Lines Matching refs:f32
108 void GXGetViewportv( f32* viewport ); // used by GXProject
109 void GXGetProjectionv( f32* p ); // used by GXProject
127 f32* a0,
128 f32* a1,
129 f32* a2 );
133 f32* k0,
134 f32* k1,
135 f32* k2 );
139 f32* x,
140 f32* y,
141 f32* z );
144 (GXGetLightPos((lo), (f32*)(vec), (f32*)(vec)+1, (f32*)(vec)+2))
148 f32* nx,
149 f32* ny,
150 f32* nz );
153 (GXGetLightDir((lo), (f32*)(vec), (f32*)(vec)+1, (f32*)(vec)+2))
182 f32 GXGetTexObjMinLOD ( const GXTexObj* tex_obj );
183 f32 GXGetTexObjMaxLOD ( const GXTexObj* tex_obj );
184 f32 GXGetTexObjLODBias ( const GXTexObj* tex_obj );
193 f32* min_lod,
194 f32* max_lod,
195 f32* lod_bias,