Lines Matching refs:v
478 VoiceInfo *v; in PlaySfx() local
483 v = GetVoice(); in PlaySfx()
484 if (v) in PlaySfx()
486 v->voice = AXAcquireVoice(15, DropVoiceCallback, 0); in PlaySfx()
487 if (v->voice) in PlaySfx()
489 v->entry = SPGetSoundEntry(SpTable, (u32)(chan + 1)); in PlaySfx()
490 v->chan = chan; in PlaySfx()
492 SPPrepareSound(v->entry, v->voice, (v->entry)->sampleRate); in PlaySfx()
494 MIXInitChannel(v->voice, 0, 0, -960, -960, -960, 64, 127, -960); in PlaySfx()
498 MIXRmtSetVolumes(v->voice, 0, 0, -960, -960, -960, -960, -960, -960, -960); in PlaySfx()
501 MIXRmtSetVolumes(v->voice, 0, -960, 0, -960, -960, -960, -960, -960, -960); in PlaySfx()
504 MIXRmtSetVolumes(v->voice, 0, -960, -960, 0, -960, -960, -960, -960, -960); in PlaySfx()
507 MIXRmtSetVolumes(v->voice, 0, -960, -960, -960, 0, -960, -960, -960, -960); in PlaySfx()
511 AXSetVoiceRmtOn(v->voice, AX_PB_REMOTE_ON); in PlaySfx()
512 AXSetVoiceState(v->voice, AX_PB_STATE_RUN); in PlaySfx()