Lines Matching refs:cursorL
303 static s32 cursorL = 0; in SceneControl() local
338 if ( cursorL > 0 ) in SceneControl()
340 cursorL --; in SceneControl()
342 if ( cursorL == 1 ) in SceneControl()
346 cursorL = 0; in SceneControl()
353 if ( cursorL < 4 ) in SceneControl()
355 cursorL ++; in SceneControl()
357 if ( cursorL == 4 ) in SceneControl()
361 cursorL = 3; in SceneControl()
365 else if ( cursorL == 1 ) in SceneControl()
369 cursorL = 2; in SceneControl()
374 myScene[0].flag |= (SCENE_LCURSOR0 << cursorL); in SceneControl()
377 switch ( cursorL ) in SceneControl()
382 comp = ( cursorL == 0 ) ? &(a->comp0) : &(a->comp1); in SceneControl()
401 ref = ( cursorL == 1 ) ? &(a->ref0) : &(a->ref1); in SceneControl()