Lines Matching refs:NUM_LIGHTS
28 #define NUM_LIGHTS 8 macro
71 MyLightObj lightCtrl[NUM_LIGHTS];
98 #define MAT_OFFSET (NUM_LIGHTS * 2)
133 static s16 DefaultLightPos[NUM_LIGHTS][3] =
146 static char* CtrlMsg[NUM_LIGHTS+1] =
167 static GXLightID LightIDTable[NUM_LIGHTS] =
303 for ( i = 0 ; i < NUM_LIGHTS ; ++i ) in DrawInit()
348 for ( i = 0 ; i < NUM_LIGHTS ; ++i ) in DrawTick()
356 ci = (u8)(sc->lightCtrl[i].enable ? i : i + NUM_LIGHTS); in DrawTick()
403 for ( i = 0 ; i < NUM_LIGHTS ; ++i ) in AnimTick()
454 if ( cur < NUM_LIGHTS ) in AnimTick()
471 sc->current = ( sc->current + 1 ) % NUM_LIGHTS; in AnimTick()
476 sc->current = ( sc->current + NUM_LIGHTS - 1 ) % NUM_LIGHTS; in AnimTick()
642 for ( i = 0 ; i < NUM_LIGHTS ; ++i ) in SetLight()
754 if ( sc->current < NUM_LIGHTS ) in StatusMessage()