Lines Matching refs:rAng
63 f32 rAng = 0.0F; variable
88 f32 rAng; member
170 rCamA = rAng; in CameraInit()
196 poShip.rPosX, poShip.rPosY, rVelX, rVelY, rAng, rAngV, poCam.rPosX, poCam.rPosY); in CameraUpdate()
201 rCamDesiredA = rAng; in CameraUpdate()
546 poShip.rOriX = (f32) sin(rAng); in AnimInit()
547 poShip.rOriY = (f32) -cos(rAng); in AnimInit()
608 rAng += rAngV; in MoveShip()
609 if (rAng > PI_TIMES_2) { rAng -= PI_TIMES_2; rCamA -= PI_TIMES_2; } in MoveShip()
610 if (rAng < 0) { rAng += PI_TIMES_2; rCamA += PI_TIMES_2; } in MoveShip()
612 poShip.rOriX = (f32) sin(rAng); in MoveShip()
613 poShip.rOriY = (f32) -cos(rAng); in MoveShip()
627 aRecord[nGameTime].rAng = rAng; in MoveShip()
679 rAng = 0.0F; in AnimTick()
680 poShip.rOriX = (f32) sin(rAng); in AnimTick()
681 poShip.rOriY = (f32) -cos(rAng); in AnimTick()