Lines Matching refs:NUM_CUBES
107 #define NUM_CUBES 8 macro
108 #define REG_AMBIENT ColorArray[NUM_CUBES]
109 #define LIGHT_COLOR ColorArray[NUM_CUBES+1]
110 #define BG_COLOR ColorArray[NUM_CUBES+2]
112 static GXColor ColorArray[NUM_CUBES+3] ATTRIBUTE_ALIGN(32) =
127 static Vec CubePosArray[NUM_CUBES] =
139 static f32 CubeDegArray[NUM_CUBES] =
546 GXColor1x8((u8)NUM_CUBES); // Gray in DrawScreenPanel()
548 GXColor1x8((u8)NUM_CUBES); // Gray in DrawScreenPanel()
550 GXColor1x8((u8)NUM_CUBES); // Gray in DrawScreenPanel()
552 GXColor1x8((u8)NUM_CUBES); // Gray in DrawScreenPanel()
612 for ( i = 0 ; i < NUM_CUBES ; ++i ) in DrawCubes()