Lines Matching refs:height
37 s32 height; member
106 myViewPort.height = (s16) myScene.screen_ht; in main()
108 myScissor.height = (u16) myScene.screen_ht; in main()
166 (f32)(si->yorg + si->height - 1), in SceneDraw()
170 (f32)(v->yorg + v->height - 1), in SceneDraw()
181 GXSetViewport( v->xorg, v->yorg, v->width, v->height, in SceneDraw()
183 GXSetScissor( (u32)si->xorg, (u32)si->yorg, (u32)si->width, (u32)si->height ); in SceneDraw()
214 (u16)(si->xorg + si->width), (u16)(si->yorg + si->height) ); in SceneDrawInfo()
217 v->xorg + v->width, v->yorg + v->height ); in SceneDrawInfo()
223 case 1: x = si->xorg+si->width-1; y = si->yorg+si->height-1; break; in SceneDrawInfo()
225 case 3: x = v->xorg+v->width-1; y = v->yorg+v->height-1; break; in SceneDrawInfo()
270 myView[i].height *= (s16) (s->screen_ht / 8); in ControlInit()
275 myScis[i].height *= (u16) (s->screen_ht / 8); in ControlInit()
317 si->width -= dx; si->height -= dy; break; in SceneControl()
318 case 1: si->width += dx; si->height += dy; break; in SceneControl()
320 v->width -= dx; v->height -= dy; break; in SceneControl()
321 case 3: v->width += dx; v->height += dy; break; in SceneControl()
327 Clamp(si->height, 0, (s32)(s->screen_ht - si->yorg)); in SceneControl()