Lines Matching refs:NUM_CUBES
57 #define NUM_CUBES 4 macro
60 #define NUM_GOBJS (NUM_CUBES+NUM_TORI+NUM_SPHERES)
112 MyCubeObj cube[NUM_CUBES];
166 static Vec CubeIniData[NUM_CUBES*3] =
283 for ( i = 0 ; i < NUM_CUBES ; ++i ) in DrawInit()
372 for ( i = 0 ; i < NUM_CUBES ; ++i ) in AnimTick()
436 GXSetChanMatColor(GX_COLOR0A0, ColorArray[NUM_CUBES+NUM_TORI]); in DrawModels()
446 GXSetChanMatColor(GX_COLOR0A0, ColorArray[NUM_CUBES]); in DrawModels()
456 GXSetChanMatColor(GX_COLOR0A0, ColorArray[NUM_CUBES+1]); in DrawModels()
466 GXSetChanMatColor(GX_COLOR0A0, ColorArray[NUM_CUBES+2]); in DrawModels()
469 for ( i = 0 ; i < NUM_CUBES ; ++i ) in DrawModels()