Lines Matching refs:menu

124 static void         MNU_sound               (DEMOWinMenuInfo *menu, u32 item, u32 *result);
125 static void MNU_position (DEMOWinMenuInfo *menu, u32 item, u32 *result);
126 static void MNU_stop_sfx (DEMOWinMenuInfo *menu, u32 item, u32 *result);
127 static void MNU_auxa (DEMOWinMenuInfo *menu, u32 item, u32 *result);
128 static void MNU_auxb (DEMOWinMenuInfo *menu, u32 item, u32 *result);
129 static void MNU_compressor (DEMOWinMenuInfo *menu, u32 item, u32 *result);
130 static void MNU_kill_all (DEMOWinMenuInfo *menu, u32 item, u32 *result);
395 static void MNU_compressor(DEMOWinMenuInfo *menu, u32 item, u32 *result) in MNU_compressor() argument
397 #pragma unused(menu, item, result) in MNU_compressor()
410 menu->items[item].name = "Compress: YES"; in MNU_compressor()
414 menu->items[item].name = "Compress: NO "; in MNU_compressor()
427 static void MNU_kill_all(DEMOWinMenuInfo *menu, u32 item, u32 *result) in MNU_kill_all() argument
429 #pragma unused(menu, item, result) in MNU_kill_all()
459 static void MNU_auxa(DEMOWinMenuInfo *menu, u32 item, u32 *result) in MNU_auxa() argument
461 #pragma unused(menu, item, result) in MNU_auxa()
471 menu->items[item].name = "AuxA : (none)"; in MNU_auxa()
477 menu->items[item].name = "AuxA : Delay"; in MNU_auxa()
484 menu->items[item].name = "AuxA : ReverbStd"; in MNU_auxa()
491 menu->items[item].name = "AuxA : ReverbHi"; in MNU_auxa()
498 menu->items[item].name = "AuxA : Chorus"; in MNU_auxa()
515 static void MNU_auxb(DEMOWinMenuInfo *menu, u32 item, u32 *result) in MNU_auxb() argument
517 #pragma unused(menu, item, result) in MNU_auxb()
527 menu->items[item].name = "AuxB : (none)"; in MNU_auxb()
534 menu->items[item].name = "AuxB : Delay"; in MNU_auxb()
541 menu->items[item].name = "AuxB : ReverbStd"; in MNU_auxb()
548 menu->items[item].name = "AuxB : ReverbHi"; in MNU_auxb()
555 menu->items[item].name = "AuxB : Chorus"; in MNU_auxb()
572 static void MNU_sound(DEMOWinMenuInfo *menu, u32 item, u32 *result) in MNU_sound() argument
586 menu->items[item].name = "Sound : (None)"; in MNU_sound()
592 menu->items[item].name = "Sound : TICK"; in MNU_sound()
599 menu->items[item].name = "Sound : EXPLOSION"; in MNU_sound()
606 menu->items[item].name = "Sound : MACHINEGUN"; in MNU_sound()
613 menu->items[item].name = "Sound : SYNTH"; in MNU_sound()
632 static void MNU_position(DEMOWinMenuInfo *menu, u32 item, u32 *result) in MNU_position() argument
643 menu->items[item].name = "Position: C Stick"; in MNU_position()
651 menu->items[item].name = "Position: L"; in MNU_position()
659 menu->items[item].name = "Position: C"; in MNU_position()
667 menu->items[item].name = "Position: R"; in MNU_position()
675 menu->items[item].name = "Position: Ls"; in MNU_position()
683 menu->items[item].name = "Position: Rs"; in MNU_position()
691 menu->items[item].name = "Position: Bs"; in MNU_position()