Lines Matching refs:item
109 static void MNU_sound (DEMOWinMenuInfo *menu, u32 item, u32 *result);
110 static void MNU_position (DEMOWinMenuInfo *menu, u32 item, u32 *result);
111 static void MNU_stop_sfx (DEMOWinMenuInfo *menu, u32 item, u32 *result);
112 static void MNU_auxa (DEMOWinMenuInfo *menu, u32 item, u32 *result);
113 static void MNU_compressor (DEMOWinMenuInfo *menu, u32 item, u32 *result);
114 static void MNU_kill_all (DEMOWinMenuInfo *menu, u32 item, u32 *result);
377 static void MNU_compressor(DEMOWinMenuInfo *menu, u32 item, u32 *result) in MNU_compressor() argument
379 #pragma unused(menu, item, result) in MNU_compressor()
392 menu->items[item].name = "Compress: YES"; in MNU_compressor()
396 menu->items[item].name = "Compress: NO "; in MNU_compressor()
409 static void MNU_kill_all(DEMOWinMenuInfo *menu, u32 item, u32 *result) in MNU_kill_all() argument
411 #pragma unused(menu, item, result) in MNU_kill_all()
441 static void MNU_auxa(DEMOWinMenuInfo *menu, u32 item, u32 *result) in MNU_auxa() argument
443 #pragma unused(menu, item, result) in MNU_auxa()
454 menu->items[item].name = "Reverb : (none)"; in MNU_auxa()
460 menu->items[item].name = "Reverb : Old 1"; in MNU_auxa()
467 menu->items[item].name = "Reverb : Old 2"; in MNU_auxa()
474 menu->items[item].name = "Reverb : Metal Pipe"; in MNU_auxa()
481 menu->items[item].name = "Reverb : Metal Tank"; in MNU_auxa()
488 menu->items[item].name = "Reverb : Small Room"; in MNU_auxa()
495 menu->items[item].name = "Reverb : Medium Room"; in MNU_auxa()
502 menu->items[item].name = "Reverb : Large Room"; in MNU_auxa()
509 menu->items[item].name = "Reverb : Long Room"; in MNU_auxa()
516 menu->items[item].name = "Reverb : Small Hall"; in MNU_auxa()
523 menu->items[item].name = "Reverb : Large Hall"; in MNU_auxa()
530 menu->items[item].name = "Reverb : Cavernous"; in MNU_auxa()
537 menu->items[item].name = "Reverb : Cathedral"; in MNU_auxa()
554 static void MNU_sound(DEMOWinMenuInfo *menu, u32 item, u32 *result) in MNU_sound() argument
568 menu->items[item].name = "Sound : None"; in MNU_sound()
574 menu->items[item].name = "Sound : TICK"; in MNU_sound()
581 menu->items[item].name = "Sound : EXPLOSION"; in MNU_sound()
588 menu->items[item].name = "Sound : MACHINEGUN"; in MNU_sound()
595 menu->items[item].name = "Sound : SYNTH"; in MNU_sound()
614 static void MNU_position(DEMOWinMenuInfo *menu, u32 item, u32 *result) in MNU_position() argument
625 menu->items[item].name = "Position: C Stick"; in MNU_position()
633 menu->items[item].name = "Position: L"; in MNU_position()
641 menu->items[item].name = "Position: C"; in MNU_position()
649 menu->items[item].name = "Position: R"; in MNU_position()
657 menu->items[item].name = "Position: Ls"; in MNU_position()
665 menu->items[item].name = "Position: Rs"; in MNU_position()
673 menu->items[item].name = "Position: Bs"; in MNU_position()