Lines Matching refs:x
330 sampleCamera.pos.x = 0.0f; in InitString()
333 sampleCamera.up.x = 0.0f; in InitString()
336 sampleCamera.target.x = 0.0f; in InitString()
434 s16 x, y, z, w, h; in RenderString() local
456 x = 2; in RenderString()
473 GXPosition3s16( (s16)( x + 0 ), (s16)( y + 0 ), z ); in RenderString()
475 GXPosition3s16( (s16)( x + w ), (s16)( y + 0 ), z ); in RenderString()
477 GXPosition3s16( (s16)( x + w ), (s16)( y + h ), z ); in RenderString()
479 GXPosition3s16( (s16)( x + 0 ), (s16)( y + h ), z ); in RenderString()
482 x += w; in RenderString()
483 if( x >= scrWidth ) in RenderString()