Lines Matching refs:x
324 sampleCamera.pos.x = 0.0f; in InitString()
327 sampleCamera.up.x = 0.0f; in InitString()
330 sampleCamera.target.x = 0.0f; in InitString()
428 s16 x, y, z, w, h; in RenderString() local
450 x = 2; in RenderString()
467 GXPosition3s16( (s16)( x + 0 ), (s16)( y + 0 ), z ); in RenderString()
469 GXPosition3s16( (s16)( x + w ), (s16)( y + 0 ), z ); in RenderString()
471 GXPosition3s16( (s16)( x + w ), (s16)( y + h ), z ); in RenderString()
473 GXPosition3s16( (s16)( x + 0 ), (s16)( y + h ), z ); in RenderString()
476 x += w; in RenderString()
477 if( x >= scrWidth ) in RenderString()