Lines Matching refs:m_PlayingBufferBlockIndex
552 s32 pos = ( m_PlayingDataBlockIndex - m_PlayingBufferBlockIndex ) in GetPlaySamplePosition()
601 ( m_PlayingBufferBlockIndex * static_cast<s32>( m_StreamInfo.oneBlockSamples ) ) in GetFilledBufferPercentage()
936 m_PlayingBufferBlockIndex = 0; in SetupPlayer()
1455 while ( m_PlayingBufferBlockIndex != currentBlockIndex ) in UpdateBuffer()
1457 while ( m_Channels[0].m_WaveBuffer[m_PlayingBufferBlockIndex].status == in UpdateBuffer()
1555 u32 playBufIdx = m_PlayingBufferBlockIndex; in UpdatePlayingBlockIndex()
1575 m_PlayingBufferBlockIndex++; in UpdatePlayingBlockIndex()
1576 if ( m_PlayingBufferBlockIndex >= m_PlayingBufferBlockCount ) in UpdatePlayingBlockIndex()
1579 m_PlayingBufferBlockIndex = 0; in UpdatePlayingBlockIndex()
1589 if ( m_PlayingBufferBlockIndex == m_PlayingBufferBlockCount-1 ) in UpdatePlayingBlockIndex()
1601 const s32 endBufferBlockIndex = m_PlayingBufferBlockIndex + 1; in UpdatePlayingBlockIndex()