Lines Matching refs:RoundUp
231 size += ut::RoundUp( playerCount * sizeof( SoundPlayer ), 4 ); in GetRequiredMemSize()
246 size += ut::RoundUp( sizeof(internal::PlayerHeap), 4 ); in GetRequiredMemSize()
247 size = ut::RoundUp( size, 32 ); in GetRequiredMemSize()
248 size += ut::RoundUp( playerInfo.playerHeapSize, 4 ); in GetRequiredMemSize()
258 size += ut::RoundUp( in GetRequiredMemSize()
262 size += ut::RoundUp( in GetRequiredMemSize()
266 size += ut::RoundUp( in GetRequiredMemSize()
270 size += ut::RoundUp( in GetRequiredMemSize()
385 void* ep = ut::RoundUp( ut::AddOffsetToPtr( *buffer, sizeof(internal::PlayerHeap) ), 4 ); in CreatePlayerHeap()
396 *buffer = ut::RoundUp( *buffer, 32 ); in CreatePlayerHeap()
397 ep = ut::RoundUp( ut::AddOffsetToPtr( *buffer, heapSize ), 4 ); in CreatePlayerHeap()
424 void* ep = ut::RoundUp( ut::AddOffsetToPtr( *buffer, requireSize ), 4 ); in SetupSoundPlayer()
496 void* ep = ut::RoundUp( ut::AddOffsetToPtr( *buffer, requireSize ), 4 ); in SetupSequenceSound()
528 void* ep = ut::RoundUp( ut::AddOffsetToPtr( *buffer, requireSize ), 4 ); in SetupWaveSound()
560 void* ep = ut::RoundUp( ut::AddOffsetToPtr( *buffer, requireSize ), 4 ); in SetupStreamSound()
592 void* ep = ut::RoundUp( ut::AddOffsetToPtr( *buffer, requireSize ), 4 ); in SetupSequenceTrack()