Lines Matching refs:NULL
54 : m_pSoundArchive( NULL ), in SoundArchivePlayer()
57 m_SequenceUserprocCallback( NULL ), in SoundArchivePlayer()
58 m_pSequenceUserprocCallbackArg( NULL ), in SoundArchivePlayer()
60 m_pSoundPlayers( NULL ), in SoundArchivePlayer()
62 m_pSetupBufferAddress( NULL ), in SoundArchivePlayer()
91 if ( m_pSoundArchive == NULL ) in IsAvailable()
180 m_pSoundArchive = NULL; in Finalize()
181 m_pSequenceTrackAllocator = NULL; in Finalize()
196 m_pSoundPlayers = NULL; in Finalize()
200 if ( m_pSetupBufferAddress != NULL ) in Finalize()
207 m_pSetupBufferAddress = NULL; in Finalize()
388 return NULL; in CreatePlayerHeap()
400 return NULL; in CreatePlayerHeap()
409 return NULL; in CreatePlayerHeap()
459 NW_WARNING( playerHeap != NULL, in SetupSoundPlayer()
461 if ( playerHeap == NULL ) in SetupSoundPlayer()
664 NW_ASSERTMSG( m_pSoundArchive != NULL, "Setup is not completed." ); in GetSoundArchive()
711 if ( sound == NULL ) return NULL; in AllocSound()
717 if ( ambientArgInfo != NULL ) in AllocSound()
728 if ( m_pSoundDataManager == NULL ) return NULL; in detail_GetFileAddress()
743 NULL, in detail_SetupSound()
744 NULL, in detail_SetupSound()
802 const SoundStartable::StartInfo::SeqSoundInfo* seqInfo = NULL; in detail_SetupSoundImpl()
803 if ( startInfo != NULL ) in detail_SetupSoundImpl()
833 if ( ambientArgInfo != NULL ) in detail_SetupSoundImpl()
841 internal::ExternalSoundPlayer* extPlayer = NULL; in detail_SetupSoundImpl()
842 if ( actor != NULL ) { in detail_SetupSoundImpl()
844 if ( extPlayer == NULL ) in detail_SetupSoundImpl()
861 if ( ( extPlayer != NULL ) && ( ! extPlayer->detail_CanPlaySound( allocPriority ) ) ) { in detail_SetupSoundImpl()
866 internal::BasicSound* sound = NULL; in detail_SetupSoundImpl()
867 internal::SequenceSound* seqSound = NULL; in detail_SetupSoundImpl()
868 internal::StreamSound* strmSound = NULL; in detail_SetupSoundImpl()
869 internal::WaveSound* waveSound = NULL; in detail_SetupSoundImpl()
881 if ( seqSound == NULL ) in detail_SetupSoundImpl()
903 if ( strmSound == NULL ) in detail_SetupSoundImpl()
925 if ( waveSound == NULL ) in detail_SetupSoundImpl()
979 if ( seqInfo != NULL ) in detail_SetupSoundImpl()
1078 if ( extPlayer != NULL ) in detail_SetupSoundImpl()
1088 if ( actor != NULL ) in detail_SetupSoundImpl()
1137 if ( externalSeqInfo != NULL ) in PrepareSequenceSoundImpl()
1140 if ( extSeqFile != NULL ) in PrepareSequenceSoundImpl()
1147 if ( startLabel != NULL ) in PrepareSequenceSoundImpl()
1178 if ( seqFile == NULL ) in PrepareSequenceSoundImpl()
1180 if ( pPlayerHeap == NULL ) in PrepareSequenceSoundImpl()
1190 const void* bankFiles[ SoundArchive::SEQ_BANK_MAX ] = { NULL }; in PrepareSequenceSoundImpl()
1192 if ( externalSeqInfo != NULL ) in PrepareSequenceSoundImpl()
1218 if ( bankFile == NULL ) in PrepareSequenceSoundImpl()
1220 if ( pPlayerHeap == NULL ) in PrepareSequenceSoundImpl()
1240 if ( pPlayerHeap == NULL ) in PrepareSequenceSoundImpl()
1446 if ( fileStream == NULL ) { in PrepareStreamSoundImpl()
1498 if ( wsdFile == NULL ) in PrepareWaveSoundImpl()
1500 if ( pPlayerHeap == NULL ) in PrepareWaveSoundImpl()
1517 if ( pPlayerHeap == NULL ) in PrepareWaveSoundImpl()
1638 if ( ! m_pSoundArchivePlayer.IsAvailable() ) return NULL; in NoteOn()
1699 if ( waveFile == NULL ) in GetWaveSoundData()
1701 if ( arg.dataMgr != NULL ) in GetWaveSoundData()
1705 if ( waveFile == NULL ) in GetWaveSoundData()
1707 return NULL; in GetWaveSoundData()