Lines Matching refs:SoundActor
34 SoundActor::SoundActor() in SoundActor() function in nw::snd::SoundActor
41 SoundActor::SoundActor( SoundArchivePlayer& soundArchivePlayer ) in SoundActor() function in nw::snd::SoundActor
58 SoundActor::~SoundActor() in ~SoundActor()
63 void SoundActor::Initialize( SoundArchivePlayer& soundArchivePlayer ) in Initialize()
78 void SoundActor::Finalize() in Finalize()
102 void SoundActor::StopAllSound( int fadeFrames ) in StopAllSound()
120 void SoundActor::PauseAllSound( bool flag, int fadeFrames ) in PauseAllSound()
137 int SoundActor::GetPlayingSoundCount( int actorPlayerId ) const in GetPlayingSoundCount()
154 void SoundActor::SetPlayableSoundCount( int actorPlayerId, int count ) in SetPlayableSoundCount()
170 int SoundActor::GetPlayableSoundCount( int actorPlayerId ) const in GetPlayableSoundCount()
189 SoundStartable::StartResult SoundActor::SetupSound( in SetupSound()
216 SoundStartable::StartResult SoundActor::detail_SetupSoundWithAmbientInfo( in detail_SetupSoundWithAmbientInfo()
254 SoundStartable::StartResult SoundActor::detail_SetupSound( in detail_SetupSound()
281 SoundArchive::ItemId SoundActor::detail_GetItemId( const char* pString ) in detail_GetItemId()