Lines Matching refs:m_pEventPlayers
35 m_pEventPlayers( eventPlayers ), in AnimSoundImpl()
89 m_pEventPlayers[i].Finalize(); in Finalize()
148 m_pEventPlayers[i].UpdateFrame(); in UpdateFrame()
658 if ( !m_pEventPlayers[i].IsAttachedSound() ) in StartEvent()
662 int priority = m_pEventPlayers[i].GetPlayingSoundPriority(); in StartEvent()
671 m_pEventPlayers[lowestIndex].ForceStop(); in StartEvent()
676 m_pEventPlayers[i].StartEvent( info, m_Starter, isStopWhenFinalize ); in StartEvent()
689 if ( m_pEventPlayers[i].IsPlaying( info ) ) in HoldEvent()
693 if ( !m_pEventPlayers[i].IsAttachedSound() ) in HoldEvent()
700 int priority = m_pEventPlayers[i].GetPlayingSoundPriority(); in HoldEvent()
712 m_pEventPlayers[lowestIndex].ForceStop(); in HoldEvent()
717 m_pEventPlayers[i].HoldEvent( info, m_Starter, isStopWhenFinalize ); in HoldEvent()
727 m_pEventPlayers[eventPlayerNo].WritePlaySpeedToSequenceVariable( in WritePlaySpeedToSequenceVariable()
737 m_pEventPlayers[i].StopEvent( info ); in StopEvent()
745 m_pEventPlayers[i].ForceStop(); in StopAllSound()