Lines Matching refs:FrameInfo

280         if ( event->frameInfo.frameFlag & AnimSoundFile::FrameInfo::FRAME_FLAG_TRIGGER_EVENT )  in UpdateOneFrame()
299 if ( event.frameInfo.frameFlag & AnimSoundFile::FrameInfo::FRAME_FLAG_START_FRAME_INF ) in UpdateTrigger()
325 if ( event.frameInfo.frameFlag & AnimSoundFile::FrameInfo::FRAME_FLAG_END_FRAME_INF ) in UpdateTrigger()
421 const AnimSoundFile::FrameInfo& frameInfo = event.frameInfo; in UpdateForwardRange()
422 if ( frameInfo.frameFlag & AnimSoundFile::FrameInfo::FRAME_FLAG_START_FRAME_INF ) in UpdateForwardRange()
424 if ( frameInfo.frameFlag & AnimSoundFile::FrameInfo::FRAME_FLAG_END_FRAME_INF ) in UpdateForwardRange()
461 else if ( frameInfo.frameFlag & AnimSoundFile::FrameInfo::FRAME_FLAG_END_FRAME_INF ) in UpdateForwardRange()
542 const AnimSoundFile::FrameInfo& frameInfo = event.frameInfo; in UpdateBackwardRange()
543 if ( frameInfo.frameFlag & AnimSoundFile::FrameInfo::FRAME_FLAG_START_FRAME_INF ) in UpdateBackwardRange()
545 if ( frameInfo.frameFlag & AnimSoundFile::FrameInfo::FRAME_FLAG_END_FRAME_INF ) in UpdateBackwardRange()
579 else if ( frameInfo.frameFlag & AnimSoundFile::FrameInfo::FRAME_FLAG_END_FRAME_INF ) in UpdateBackwardRange()
749 bool AnimSoundImpl::IsPlayableLoopCount( const AnimSoundFile::FrameInfo& info ) in IsPlayableLoopCount()
753 if ( ! ( info.frameFlag & AnimSoundFile::FrameInfo::FRAME_FLAG_TRIGGER_EVENT ) ) in IsPlayableLoopCount()
755 if ( ( info.frameFlag & AnimSoundFile::FrameInfo::FRAME_FLAG_START_FRAME_INF ) || in IsPlayableLoopCount()
756 ( info.frameFlag & AnimSoundFile::FrameInfo::FRAME_FLAG_END_FRAME_INF ) in IsPlayableLoopCount()