Lines Matching refs:uniformTexCoordNum
995 int uniformTexCoordNum; in MakeUniformDataSelf() local
1021 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1022 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1029 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1030 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1037 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1038 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1046 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1047 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1067 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1068 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1086 …uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); … in MakeUniformDataSelf()
1087 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1106 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1107 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1125 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1126 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1149 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1150 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1170 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1171 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1191 …uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); … in MakeUniformDataSelf()
1192 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1213 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1214 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1234 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1235 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1255 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1256 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1276 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1277 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1297 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1298 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()