Lines Matching refs:texCds

96     math::VEC2 texCds[],  in GetLTTexCoord()  argument
107 texCds[VERTEX_LT][ix] = texCds[VERTEX_LB][ix] = flipInfo.coords[VERTEX_LT][ix]; in GetLTTexCoord()
108 texCds[VERTEX_LT][iy] = texCds[VERTEX_RT][iy] = flipInfo.coords[VERTEX_LT][iy]; in GetLTTexCoord()
110texCds[VERTEX_RB][ix] = texCds[VERTEX_RT][ix] = polSize.width / ((flipInfo.coords[VERTEX_RT][ix] … in GetLTTexCoord()
111texCds[VERTEX_RB][iy] = texCds[VERTEX_LB][iy] = polSize.height / ((flipInfo.coords[VERTEX_LB][iy] … in GetLTTexCoord()
133 math::VEC2 texCds[], in GetRTTexCoord() argument
144 texCds[VERTEX_RT][ix] = texCds[VERTEX_RB][ix] = flipInfo.coords[VERTEX_RT][ix]; in GetRTTexCoord()
145 texCds[VERTEX_RT][iy] = texCds[VERTEX_LT][iy] = flipInfo.coords[VERTEX_RT][iy]; in GetRTTexCoord()
147texCds[VERTEX_LB][ix] = texCds[VERTEX_LT][ix] = polSize.width / ((flipInfo.coords[VERTEX_LT][ix] … in GetRTTexCoord()
148texCds[VERTEX_LB][iy] = texCds[VERTEX_RB][iy] = polSize.height / ((flipInfo.coords[VERTEX_RB][iy] … in GetRTTexCoord()
168 math::VEC2 texCds[], in GetLBTexCoord() argument
179 texCds[VERTEX_LB][ix] = texCds[VERTEX_LT][ix] = flipInfo.coords[VERTEX_LB][ix]; in GetLBTexCoord()
180 texCds[VERTEX_LB][iy] = texCds[VERTEX_RB][iy] = flipInfo.coords[VERTEX_LB][iy]; in GetLBTexCoord()
182texCds[VERTEX_RT][ix] = texCds[VERTEX_RB][ix] = polSize.width / ((flipInfo.coords[VERTEX_RB][ix] … in GetLBTexCoord()
183texCds[VERTEX_RT][iy] = texCds[VERTEX_LT][iy] = polSize.height / ((flipInfo.coords[VERTEX_LT][iy] … in GetLBTexCoord()
203 math::VEC2 texCds[], in GetRBTexCoord() argument
214 texCds[VERTEX_RB][ix] = texCds[VERTEX_RT][ix] = flipInfo.coords[VERTEX_RB][ix]; in GetRBTexCoord()
215 texCds[VERTEX_RB][iy] = texCds[VERTEX_LB][iy] = flipInfo.coords[VERTEX_RB][iy]; in GetRBTexCoord()
217texCds[VERTEX_LT][ix] = texCds[VERTEX_LB][ix] = polSize.width / ((flipInfo.coords[VERTEX_LB][ix] … in GetRBTexCoord()
218texCds[VERTEX_LT][iy] = texCds[VERTEX_RT][iy] = polSize.height / ((flipInfo.coords[VERTEX_RT][iy] … in GetRBTexCoord()
999 math::VEC2 texCds[ texCoordNum ][ VERTEX_MAX ]; in MakeUniformDataSelf() local
1019 local::GetLTTexCoord( texCds[0], polSize, texSize, TEXTUREFLIP_NONE ); in MakeUniformDataSelf()
1021 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1027 local::GetRTTexCoord(texCds[0], polSize, texSize, TEXTUREFLIP_FLIPH); in MakeUniformDataSelf()
1029 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1035 local::GetRBTexCoord(texCds[0], polSize, texSize, TEXTUREFLIP_ROTATE180); in MakeUniformDataSelf()
1037 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1043 local::GetLBTexCoord(texCds[0], polSize, texSize, TEXTUREFLIP_FLIPV); in MakeUniformDataSelf()
1046 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1064 …local::GetLTTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1067 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1083 …local::GetRTTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1086 …uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); … in MakeUniformDataSelf()
1103 …local::GetRBTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1106 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1123 …local::GetLBTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1125 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1146 …local::GetLTTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1149 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1167 …local::GetLTTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1170 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1188 …local::GetRTTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1191 …uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); … in MakeUniformDataSelf()
1210 …local::GetRTTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1213 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1231 …local::GetRBTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1234 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1252 …local::GetRBTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1255 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1273 …local::GetLBTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1276 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1294 …local::GetLBTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1297 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()