Lines Matching refs:pMaterial
272 if (pMaterial && !pMaterial->IsUserAllocated()) in ~Frame()
274 Layout::DeleteObj(pMaterial); in ~Frame()
276 pMaterial = 0; in ~Frame()
410 m_Frames[i].pMaterial = Layout::NewObj<Material>(pResMaterial, resBlockSet); in Window()
442 m_Frames[i].pMaterial = Layout::NewObj<Material>(); in InitTexNum()
443 if (m_Frames[i].pMaterial) in InitTexNum()
445 m_Frames[i].pMaterial->ReserveMem(frameTexNums[i], frameTexNums[i], frameTexNums[i]); in InitTexNum()
524 Material* pMaterial = this->GetContentMaterial(); in SetTexCoord() local
525 if (pMaterial != NULL) in SetTexCoord()
527 pMaterial->SetTextureDirty(); in SetTexCoord()
546 if (internal::EqualsMaterialName(m_Frames[i].pMaterial->GetName(), findName)) in FindMaterialByName()
548 return m_Frames[i].pMaterial; in FindMaterialByName()
660 if (frame.pMaterial->GetTexMapNum() == 0) in DrawFrame()
665 frame.pMaterial->SetupGraphics(drawInfo, alpha, false); in DrawFrame()
714 if (frame.pMaterial && frame.pMaterial->GetTexMapNum() > 0) in DrawFrame4()
716 frame.pMaterial->SetupGraphics(drawInfo, alpha, false); in DrawFrame4()
777 if (frame.pMaterial->GetTexMapNum() > 0) // Corner LT in DrawFrame8()
779 frame.pMaterial->SetupGraphics(drawInfo, alpha, false); in DrawFrame8()
808 Material* pMaterial = frames[WINDOWFRAME_LT].pMaterial; in GetFrameSize() local
809 if (pMaterial != NULL && pMaterial->GetTexMapNum() > 0) in GetFrameSize()
811 TexSize texSize = pMaterial->GetTexMap(0).GetSize(); in GetFrameSize()
822 Material* pMaterialLT = frames[WINDOWFRAME_LT].pMaterial; in GetFrameSize()
828 Material *pMaterialRT = frames[WINDOWFRAME_RT].pMaterial; in GetFrameSize()
834 Material *pMaterialRB = frames[WINDOWFRAME_RB].pMaterial; in GetFrameSize()
840 Material *pMaterialLB = frames[WINDOWFRAME_LB].pMaterial; in GetFrameSize()
876 return m_Frames[frameIdx].pMaterial; in GetFrameMaterial()
879 void Window::SetFrameMaterial(WindowFrame frameIdx, Material* pMaterial) in SetFrameMaterial() argument
883 if (m_Frames[frameIdx].pMaterial == pMaterial) in SetFrameMaterial()
888 if (m_Frames[frameIdx].pMaterial != NULL && in SetFrameMaterial()
889 !m_Frames[frameIdx].pMaterial->IsUserAllocated()) in SetFrameMaterial()
891 Layout::DeleteObj(m_Frames[frameIdx].pMaterial); in SetFrameMaterial()
894 m_Frames[frameIdx].pMaterial = pMaterial; in SetFrameMaterial()
895 if (pMaterial != NULL) in SetFrameMaterial()
897 pMaterial->SetTextureDirty(); in SetFrameMaterial()
907 void Window::SetContentMaterial(Material* pMaterial) in SetContentMaterial() argument
909 if (m_pMaterial == pMaterial) in SetContentMaterial()
919 m_pMaterial = pMaterial; in SetContentMaterial()
1009 if ( frame.pMaterial->GetTexMapNum() == 0 ) return; in MakeUniformDataSelf()
1012 pDrawer->SetUpTexEnv( frame.pMaterial ); in MakeUniformDataSelf()
1015 pDrawer->SetUpTextures( frame.pMaterial ); in MakeUniformDataSelf()
1016 const TexSize texSize = frame.pMaterial->GetTexMap(0).GetSize(); in MakeUniformDataSelf()
1021 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1029 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1037 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1046 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1055 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1058 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1061 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1064 …local::GetLTTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1067 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1074 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1077 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1080 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1083 …local::GetRTTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1086 …uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); … in MakeUniformDataSelf()
1094 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1097 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1100 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1103 …local::GetRBTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1106 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1114 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1117 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1120 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1123 …local::GetLBTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1125 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1135 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1138 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1141 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1146 …local::GetLTTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1149 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1156 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1159 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1162 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1167 …local::GetLTTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1170 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1177 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1180 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1183 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1188 …local::GetRTTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1191 …uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); … in MakeUniformDataSelf()
1199 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1202 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1205 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1210 …local::GetRTTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1213 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1220 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1223 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1226 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1231 …local::GetRBTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1234 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1241 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1244 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1247 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1252 …local::GetRBTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1255 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1262 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1265 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1268 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1273 …local::GetLBTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1276 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1283 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1286 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1289 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1294 …local::GetLBTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1297 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()