Lines Matching refs:flipInfo

102     const TextureFlipInfo& flipInfo = GetTexutreFlipInfo(textureFlip);  in GetLTTexCoord()  local
103 const int ix = flipInfo.idx[0]; in GetLTTexCoord()
104 const int iy = flipInfo.idx[1]; in GetLTTexCoord()
107 texCds[VERTEX_LT][ix] = texCds[VERTEX_LB][ix] = flipInfo.coords[VERTEX_LT][ix]; in GetLTTexCoord()
108 texCds[VERTEX_LT][iy] = texCds[VERTEX_RT][iy] = flipInfo.coords[VERTEX_LT][iy]; in GetLTTexCoord()
110 …TEX_RT][ix] = polSize.width / ((flipInfo.coords[VERTEX_RT][ix] - flipInfo.coords[VERTEX_LT][ix]) … in GetLTTexCoord()
111 …TEX_LB][iy] = polSize.height / ((flipInfo.coords[VERTEX_LB][iy] - flipInfo.coords[VERTEX_LT][iy]) … in GetLTTexCoord()
139 const TextureFlipInfo& flipInfo = GetTexutreFlipInfo(textureFlip); in GetRTTexCoord() local
140 const int ix = flipInfo.idx[0]; in GetRTTexCoord()
141 const int iy = flipInfo.idx[1]; in GetRTTexCoord()
144 texCds[VERTEX_RT][ix] = texCds[VERTEX_RB][ix] = flipInfo.coords[VERTEX_RT][ix]; in GetRTTexCoord()
145 texCds[VERTEX_RT][iy] = texCds[VERTEX_LT][iy] = flipInfo.coords[VERTEX_RT][iy]; in GetRTTexCoord()
147 …TEX_LT][ix] = polSize.width / ((flipInfo.coords[VERTEX_LT][ix] - flipInfo.coords[VERTEX_RT][ix]) … in GetRTTexCoord()
148 …TEX_RB][iy] = polSize.height / ((flipInfo.coords[VERTEX_RB][iy] - flipInfo.coords[VERTEX_RT][iy]) … in GetRTTexCoord()
174 const TextureFlipInfo& flipInfo = GetTexutreFlipInfo(textureFlip); in GetLBTexCoord() local
175 const int ix = flipInfo.idx[0]; in GetLBTexCoord()
176 const int iy = flipInfo.idx[1]; in GetLBTexCoord()
179 texCds[VERTEX_LB][ix] = texCds[VERTEX_LT][ix] = flipInfo.coords[VERTEX_LB][ix]; in GetLBTexCoord()
180 texCds[VERTEX_LB][iy] = texCds[VERTEX_RB][iy] = flipInfo.coords[VERTEX_LB][iy]; in GetLBTexCoord()
182 …TEX_RB][ix] = polSize.width / ((flipInfo.coords[VERTEX_RB][ix] - flipInfo.coords[VERTEX_LB][ix]) … in GetLBTexCoord()
183 …TEX_LT][iy] = polSize.height / ((flipInfo.coords[VERTEX_LT][iy] - flipInfo.coords[VERTEX_LB][iy]) … in GetLBTexCoord()
209 const TextureFlipInfo& flipInfo = GetTexutreFlipInfo(textureFlip); in GetRBTexCoord() local
210 const int ix = flipInfo.idx[0]; in GetRBTexCoord()
211 const int iy = flipInfo.idx[1]; in GetRBTexCoord()
214 texCds[VERTEX_RB][ix] = texCds[VERTEX_RT][ix] = flipInfo.coords[VERTEX_RB][ix]; in GetRBTexCoord()
215 texCds[VERTEX_RB][iy] = texCds[VERTEX_LB][iy] = flipInfo.coords[VERTEX_RB][iy]; in GetRBTexCoord()
217 …TEX_LB][ix] = polSize.width / ((flipInfo.coords[VERTEX_LB][ix] - flipInfo.coords[VERTEX_RB][ix]) … in GetRBTexCoord()
218 …TEX_RT][iy] = polSize.height / ((flipInfo.coords[VERTEX_RT][iy] - flipInfo.coords[VERTEX_RB][iy]) … in GetRBTexCoord()