Lines Matching refs:CalcTextureCoords

957                 m_UniformTexCoordNum = pDrawer->CalcTextureCoords( m_pMaterial,  in MakeUniformDataSelf()
1021 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1029 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1037 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1046 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1067 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1086 …uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); … in MakeUniformDataSelf()
1106 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1125 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1149 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1170 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1191 …uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); … in MakeUniformDataSelf()
1213 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1234 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1255 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1276 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1297 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()