Lines Matching refs:i

46     for (u32 i = 0; i < num; ++i)  in InitTexSRT()  local
48 texSRTs[i].translate = res::Vec2(0.f, 0.f); in InitTexSRT()
49 texSRTs[i].rotate = 0.f; in InitTexSRT()
50 texSRTs[i].scale = res::Vec2(1.f, 1.f); in InitTexSRT()
117 void SetTexEnv(GraphicsResource& gres, int i) const in SetTexEnv()
119 internal::GL::SetTevCombineRgb(gres, i, TevMode(m_ModeRgb)); in SetTexEnv()
120 internal::GL::SetTevCombineAlpha(gres, i, TevMode(m_ModeAlpha)); in SetTexEnv()
123 i, in SetTexEnv()
129 i, in SetTexEnv()
135 i, in SetTexEnv()
141 i, in SetTexEnv()
145 internal::GL::SetTevScaleRgb(gres, i, TevScale(m_ScaleRgb)); in SetTexEnv()
146 internal::GL::SetTevScaleAlpha(gres, i, TevScale(m_ScaleAlpha)); in SetTexEnv()
171 for (int i = 0; i < MatColorMax; ++i) in Material() local
173 m_Colors[i] = pRes->colors[i]; in Material()
242 for (int i = 0; i < texSRTNum; ++i) in Material() local
244 texSRTs[i].translate = pResTexSRTs[i].translate; in Material()
245 texSRTs[i].rotate = pResTexSRTs[i].rotate; in Material()
246 texSRTs[i].scale = pResTexSRTs[i].scale; in Material()
252 for (unsigned int i = 0; i < m_MemNum.texCoordGen; ++i) in Material() local
254 texCoordGens[i] = pResTexCoordGens[i]; in Material()
261 for (int i = 0; i < tevStageNum; ++i) in Material() local
263 tevStages[i] = pResTevStages[i]; in Material()
478 for (u32 i = m_MemNum.texMap; i < num; ++i) in SetTexMapNum() local
480 new (&texMaps[i]) TexMap(); // コンストラクタ呼び出し in SetTexMapNum()
498 for (u32 i = m_MemNum.texSRT; i < num; ++i) in SetTexSRTNum() local
500 new (&texSRTs[i]) TexSRT(); // コンストラクタ呼び出し in SetTexSRTNum()
518 for (u32 i = m_MemNum.texCoordGen; i < num; ++i) in SetTexCoordGenNum() local
520 new (&texCoordGens[i]) TexCoordGen(); // コンストラクタ呼び出し in SetTexCoordGenNum()
538 for (u32 i = m_MemNum.tevStage; i < num; ++i) in SetTevStageNum() local
540 new (&tevStages[i]) TevStage(); // コンストラクタ呼び出し in SetTevStageNum()
627 u32 i = 0; in SetupGraphics() local
629 for (; i < num; ++i) in SetupGraphics()
631 const TexCoordGen& texCoordGen = this->GetTexCoordGen(i); in SetupGraphics()
632 graphicsResource.SetTexCoordSrc(int(i), texCoordGen.GetTexGenSrc()); in SetupGraphics()
634 for (; i < TexMapMax; ++i) in SetupGraphics()
636 graphicsResource.SetTexCoordSrc(int(i), -1); in SetupGraphics()
646 for (u32 i = 0; i < num; ++i) in SetupGraphics() local
648 const TexSRT& texSRT = this->GetTexSRT(i); in SetupGraphics()
649 const TexMap& texMap = this->GetTexMap(i); in SetupGraphics()
654 LoadTexCoordMatrix(graphicsResource, i, texMtx.m); in SetupGraphics()
670 u32 i = 0; in SetupGraphics() local
672 for (; i < num; ++i) in SetupGraphics()
674 const TexMap& texMap = this->GetTexMap(i); in SetupGraphics()
678 glActiveTexture(GL_TEXTURE0 + i); in SetupGraphics()
680 internal::GL::SetTextureSamplerType(graphicsResource, i, GL_TEXTURE_2D); in SetupGraphics()
686 if (i == 0) in SetupGraphics()
700 for (; i < internal::TexUnitMax; ++i) in SetupGraphics()
702 internal::GL::SetTextureSamplerType(graphicsResource, i, GL_FALSE); in SetupGraphics()
713 u32 i = 0; in SetupGraphics() local
718 for (; i < ut::Min(m_MemNum.tevStage, (u32)internal::TexEnvUnitMax); ++i) in SetupGraphics()
720 const TevStage& tevStage = this->GetTevStage(i); in SetupGraphics()
721 internal::GL::SetTevCombineRgb(graphicsResource, i, tevStage.GetCombineRgb()); in SetupGraphics()
723 internal::GL::SetTevCombineAlpha(graphicsResource, i, tevStage.GetCombineAlpha()); in SetupGraphics()
725 …internal::GL::SetTevSrcRgb(graphicsResource, i, tevStage.GetSrcRgb0(), tevStage.GetSrcRgb1(), tevS… in SetupGraphics()
727 …internal::GL::SetTevSrcAlpha(graphicsResource, i, tevStage.GetSrcAlpha0(), tevStage.GetSrcAlpha1()… in SetupGraphics()
729 …internal::GL::SetTevOperandRgb(graphicsResource, i, tevStage.GetOperandRgb0(), tevStage.GetOperand… in SetupGraphics()
731 …internal::GL::SetTevOperandAlpha(graphicsResource, i, tevStage.GetOperandAlpha0(), tevStage.GetOpe… in SetupGraphics()
733 internal::GL::SetTevScaleRgb(graphicsResource, i, tevStage.GetScaleRgb()); in SetupGraphics()
735 internal::GL::SetTevScaleAlpha(graphicsResource, i, tevStage.GetScaleAlpha()); in SetupGraphics()
737 …internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(tevStage.GetKonstSelRgb()), this… in SetupGraphics()
739 if (0 < i && i <= 4) in SetupGraphics()
741 …internal::GL::SetTevBufferInput(graphicsResource, i, tevStage.GetSavePrevRgb(), tevStage.GetSavePr… in SetupGraphics()
759 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K0)); in SetupGraphics()
775 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
779 ++i; in SetupGraphics()
800 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
804 ++i; in SetupGraphics()
807 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K0)); in SetupGraphics()
824 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
828 ++i; in SetupGraphics()
845 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
848 ++i; in SetupGraphics()
852 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K0)); in SetupGraphics()
868 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
872 ++i; in SetupGraphics()
875 … internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_BUFFER)); in SetupGraphics()
891 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
895 ++i; in SetupGraphics()
912 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
916 ++i; in SetupGraphics()
924 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K5)); in SetupGraphics()
940 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
944 ++i; in SetupGraphics()
947 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K5)); in SetupGraphics()
963 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
964 internal::GL::SetTevBufferInput(graphicsResource, i, false, false); in SetupGraphics()
968 ++i; in SetupGraphics()
971 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K0)); in SetupGraphics()
987 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
991 ++i; in SetupGraphics()
1008 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1012 ++i; in SetupGraphics()
1016 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K5)); in SetupGraphics()
1032 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1036 ++i; in SetupGraphics()
1039 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K0)); in SetupGraphics()
1055 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1059 ++i; in SetupGraphics()
1076 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1080 ++i; in SetupGraphics()
1087 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K5)); in SetupGraphics()
1103 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1107 ++i; in SetupGraphics()
1110 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K5)); in SetupGraphics()
1125 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1126 internal::GL::SetTevBufferInput(graphicsResource, i, false, false); in SetupGraphics()
1130 ++i; in SetupGraphics()
1133 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K5)); in SetupGraphics()
1149 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1150 internal::GL::SetTevBufferInput(graphicsResource, i, false, false); in SetupGraphics()
1153 ++i; in SetupGraphics()
1156 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K0)); in SetupGraphics()
1172 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1176 ++i; in SetupGraphics()
1193 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1197 ++i; in SetupGraphics()
1203 … internal::GL::SetTevConstRgba(graphicsResource, i, ut::Color8(0, 0, 0, 255 / 2)); in SetupGraphics()
1217 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1221 ++i; in SetupGraphics()
1226 … internal::GL::SetTevConstRgba(graphicsResource, i, ut::Color8(0, 0, 0, 255 / 3)); in SetupGraphics()
1240 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1244 ++i; in SetupGraphics()
1261 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1265 ++i; in SetupGraphics()
1273 graphicsResource.SetNumTexEnv(i); in SetupGraphics()
1275 for (; i < numPrevTexEnv; ++i) in SetupGraphics()
1277 internal::GL::SetTevCombineRgb(graphicsResource, i, TEVMODE_REPLACE); in SetupGraphics()
1278 internal::GL::SetTevCombineAlpha(graphicsResource, i, TEVMODE_REPLACE); in SetupGraphics()
1279 …internal::GL::SetTevSrcRgb(graphicsResource, i, TEVSRC_PREVIOUS, TEVSRC_PREVIOUS, TEVSRC_PREVIOUS); in SetupGraphics()
1280 …internal::GL::SetTevSrcAlpha(graphicsResource, i, TEVSRC_PREVIOUS, TEVSRC_PREVIOUS, TEVSRC_PREVIOU… in SetupGraphics()
1281 … internal::GL::SetTevOperandRgb(graphicsResource, i, TEVOPRGB_RGB, TEVOPRGB_RGB, TEVOPRGB_RGB); in SetupGraphics()
1282 …internal::GL::SetTevOperandAlpha(graphicsResource, i, TEVOPALP_ALPHA, TEVOPALP_ALPHA, TEVOPALP_ALP… in SetupGraphics()
1283 internal::GL::SetTevScaleRgb(graphicsResource, i, TEVSCALE_1); in SetupGraphics()
1284 internal::GL::SetTevScaleAlpha(graphicsResource, i, TEVSCALE_1); in SetupGraphics()