Lines Matching refs:graphicsResource

87 LoadTexCoordMatrix(GraphicsResource& graphicsResource, int texIdx, f32 (*v)[3])  in LoadTexCoordMatrix()  argument
91 GLuint program = graphicsResource.GetGlProgram(); in LoadTexCoordMatrix()
93 GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_uTexMtx0 + texIdx); in LoadTexCoordMatrix()
598 GraphicsResource& graphicsResource = *drawInfo.GetGraphicsResource(); in SetupGraphics() local
602 GLuint program = graphicsResource.GetGlProgram(); in SetupGraphics()
604 graphicsResource.UseProgram(program); in SetupGraphics()
612 GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_uFrameSpec); in SetupGraphics()
619 graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_uColor), in SetupGraphics()
632 graphicsResource.SetTexCoordSrc(int(i), texCoordGen.GetTexGenSrc()); in SetupGraphics()
636 graphicsResource.SetTexCoordSrc(int(i), -1); in SetupGraphics()
654 LoadTexCoordMatrix(graphicsResource, i, texMtx.m); in SetupGraphics()
680 internal::GL::SetTextureSamplerType(graphicsResource, i, GL_TEXTURE_2D); in SetupGraphics()
683 internal::GL::SetTexMinFilter(graphicsResource, texMap.GetMinFilter()); in SetupGraphics()
684 internal::GL::SetTexMagFilter(graphicsResource, texMap.GetMagFilter()); in SetupGraphics()
688 … GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_uRcpTexSize0); in SetupGraphics()
702 internal::GL::SetTextureSamplerType(graphicsResource, i, GL_FALSE); in SetupGraphics()
711 internal::GL::SetTevBufferColor(graphicsResource, this->GetColor(TEVKONSTSEL_BUFFER)); in SetupGraphics()
716 graphicsResource.SetTexEnvAuto(false); in SetupGraphics()
721 internal::GL::SetTevCombineRgb(graphicsResource, i, tevStage.GetCombineRgb()); in SetupGraphics()
723 internal::GL::SetTevCombineAlpha(graphicsResource, i, tevStage.GetCombineAlpha()); in SetupGraphics()
725 …internal::GL::SetTevSrcRgb(graphicsResource, i, tevStage.GetSrcRgb0(), tevStage.GetSrcRgb1(), tevS… in SetupGraphics()
727 …internal::GL::SetTevSrcAlpha(graphicsResource, i, tevStage.GetSrcAlpha0(), tevStage.GetSrcAlpha1()… in SetupGraphics()
729 …internal::GL::SetTevOperandRgb(graphicsResource, i, tevStage.GetOperandRgb0(), tevStage.GetOperand… in SetupGraphics()
731 …internal::GL::SetTevOperandAlpha(graphicsResource, i, tevStage.GetOperandAlpha0(), tevStage.GetOpe… in SetupGraphics()
733 internal::GL::SetTevScaleRgb(graphicsResource, i, tevStage.GetScaleRgb()); in SetupGraphics()
735 internal::GL::SetTevScaleAlpha(graphicsResource, i, tevStage.GetScaleAlpha()); in SetupGraphics()
737 …internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(tevStage.GetKonstSelRgb()), this… in SetupGraphics()
741 …internal::GL::SetTevBufferInput(graphicsResource, i, tevStage.GetSavePrevRgb(), tevStage.GetSavePr… in SetupGraphics()
748 bool setTexEnv = !graphicsResource.GetTexEnvAuto() || in SetupGraphics()
749 graphicsResource.GetNumTexMap() != m_MemNum.texMap; in SetupGraphics()
751 graphicsResource.SetTexEnvAuto(true, m_MemNum.texMap); in SetupGraphics()
759 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K0)); in SetupGraphics()
775 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
800 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
807 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K0)); in SetupGraphics()
824 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
845 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
852 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K0)); in SetupGraphics()
868 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
875 … internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_BUFFER)); in SetupGraphics()
891 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
912 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
924 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K5)); in SetupGraphics()
940 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
947 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K5)); in SetupGraphics()
963 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
964 internal::GL::SetTevBufferInput(graphicsResource, i, false, false); in SetupGraphics()
971 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K0)); in SetupGraphics()
987 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1008 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1016 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K5)); in SetupGraphics()
1032 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1039 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K0)); in SetupGraphics()
1055 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1076 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1087 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K5)); in SetupGraphics()
1103 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1110 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K5)); in SetupGraphics()
1125 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1126 internal::GL::SetTevBufferInput(graphicsResource, i, false, false); in SetupGraphics()
1133 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K5)); in SetupGraphics()
1149 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1150 internal::GL::SetTevBufferInput(graphicsResource, i, false, false); in SetupGraphics()
1156 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K0)); in SetupGraphics()
1172 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1193 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1203 … internal::GL::SetTevConstRgba(graphicsResource, i, ut::Color8(0, 0, 0, 255 / 2)); in SetupGraphics()
1217 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1226 … internal::GL::SetTevConstRgba(graphicsResource, i, ut::Color8(0, 0, 0, 255 / 3)); in SetupGraphics()
1240 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1261 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1272 const u32 numPrevTexEnv = graphicsResource.GetNumTexEnv(); in SetupGraphics()
1273 graphicsResource.SetNumTexEnv(i); in SetupGraphics()
1277 internal::GL::SetTevCombineRgb(graphicsResource, i, TEVMODE_REPLACE); in SetupGraphics()
1278 internal::GL::SetTevCombineAlpha(graphicsResource, i, TEVMODE_REPLACE); in SetupGraphics()
1279 …internal::GL::SetTevSrcRgb(graphicsResource, i, TEVSRC_PREVIOUS, TEVSRC_PREVIOUS, TEVSRC_PREVIOUS); in SetupGraphics()
1280 …internal::GL::SetTevSrcAlpha(graphicsResource, i, TEVSRC_PREVIOUS, TEVSRC_PREVIOUS, TEVSRC_PREVIOU… in SetupGraphics()
1281 … internal::GL::SetTevOperandRgb(graphicsResource, i, TEVOPRGB_RGB, TEVOPRGB_RGB, TEVOPRGB_RGB); in SetupGraphics()
1282 …internal::GL::SetTevOperandAlpha(graphicsResource, i, TEVOPALP_ALPHA, TEVOPALP_ALPHA, TEVOPALP_ALP… in SetupGraphics()
1283 internal::GL::SetTevScaleRgb(graphicsResource, i, TEVSCALE_1); in SetupGraphics()
1284 internal::GL::SetTevScaleAlpha(graphicsResource, i, TEVSCALE_1); in SetupGraphics()
1293 internal::GL::SetEnableAlphaTest(graphicsResource, true); in SetupGraphics()
1294 internal::GL::SetAlphaRefValue(graphicsResource, alphaCompare.GetRef()); in SetupGraphics()
1295 internal::GL::SetAlphaTestFunc(graphicsResource, alphaCompare.GetFunc()); in SetupGraphics()
1300 internal::GL::SetEnableAlphaTest(graphicsResource, false); in SetupGraphics()