Lines Matching refs:y
39 mtx.f._00 * vec.x + mtx.f._01 * vec.y, in Transform()
40 mtx.f._10 * vec.x + mtx.f._11 * vec.y); in Transform()
93 register const f32 scaley = texSRT.scale.y; in CalcTextureCoords()
105 ( center.y + texSRT.translate.y ) * adjust_y ); in CalcTextureCoords()
111 pTexCoordQuad[ src ][ VERTEX_LT ].y); in CalcTextureCoords()
113 pTexCoordQuad[ src ][ VERTEX_RB ].y ); in CalcTextureCoords()
119 pTexCoord->y = 1.f - lt.y; in CalcTextureCoords()
121 pTexCoord->w = 1.f - rb.y; in CalcTextureCoords()
128 pTexCoordQuad[ src ][ VERTEX_LB ].y ); in CalcTextureCoords()
130 pTexCoordQuad[ src ][ VERTEX_RT ].y ); in CalcTextureCoords()
136 pTexCoord->y = 1.f - lb.y; in CalcTextureCoords()
138 pTexCoord->w = 1.f - rt.y; in CalcTextureCoords()
143 register const nw::math::VEC2 trans( texSRT.translate.x, texSRT.translate.y ); in CalcTextureCoords()
149 pTexCoord->y = 1.f - ( pTexCoordQuad[ src ][ VERTEX_LT ].y + trans.y ) * adjust_y; in CalcTextureCoords()
151 pTexCoord->w = 1.f - ( pTexCoordQuad[ src ][ VERTEX_RB ].y + trans.y ) * adjust_y; in CalcTextureCoords()
158 pTexCoord->y = 1.f - ( pTexCoordQuad[ src ][ VERTEX_LB ].y + trans.y ) * adjust_y; in CalcTextureCoords()
160 pTexCoord->w = 1.f - ( pTexCoordQuad[ src ][ VERTEX_RT ].y + trans.y ) * adjust_y; in CalcTextureCoords()
170 texCoords[ i ].y != texCoords[ i + TexMapMax ].w || // 上辺がそろっているかを判定 in CalcTextureCoords()
171 texCoords[ i ].w != texCoords[ i + TexMapMax ].y ) // 下辺がそろっているかを判定 in CalcTextureCoords()
232 pQuadInfo->y = size.height; in SetUpQuad()
234 pQuadInfo->w = basePt.y; in SetUpQuad()
290 m_UniformMtx[ m_UniformMtxIndex + i ].y = colors[ i ][ 1 ]; in SetUpVtxColors()