Lines Matching refs:pTexCoord
108 nw::math::VEC4* pTexCoord = &texCoords[ i ]; in CalcTextureCoords() local
118 pTexCoord->x = lt.x ; in CalcTextureCoords()
119 pTexCoord->y = 1.f - lt.y; in CalcTextureCoords()
120 pTexCoord->z = rb.x ; in CalcTextureCoords()
121 pTexCoord->w = 1.f - rb.y; in CalcTextureCoords()
125 nw::math::VEC4* pTexCoord = &texCoords[ i + TexMapMax ]; in CalcTextureCoords() local
135 pTexCoord->x = lb.x; in CalcTextureCoords()
136 pTexCoord->y = 1.f - lb.y; in CalcTextureCoords()
137 pTexCoord->z = rt.x; in CalcTextureCoords()
138 pTexCoord->w = 1.f - rt.y; in CalcTextureCoords()
146 nw::math::VEC4* pTexCoord = &texCoords[ i ]; in CalcTextureCoords() local
148 pTexCoord->x = ( pTexCoordQuad[ src ][ VERTEX_LT ].x + trans.x ) * adjust_x; in CalcTextureCoords()
149 pTexCoord->y = 1.f - ( pTexCoordQuad[ src ][ VERTEX_LT ].y + trans.y ) * adjust_y; in CalcTextureCoords()
150 pTexCoord->z = ( pTexCoordQuad[ src ][ VERTEX_RB ].x + trans.x ) * adjust_x; in CalcTextureCoords()
151 pTexCoord->w = 1.f - ( pTexCoordQuad[ src ][ VERTEX_RB ].y + trans.y ) * adjust_y; in CalcTextureCoords()
155 nw::math::VEC4* pTexCoord = &texCoords[ i + TexMapMax ]; in CalcTextureCoords() local
157 pTexCoord->x = ( pTexCoordQuad[ src ][ VERTEX_LB ].x + trans.x) * adjust_x; in CalcTextureCoords()
158 pTexCoord->y = 1.f - ( pTexCoordQuad[ src ][ VERTEX_LB ].y + trans.y ) * adjust_y; in CalcTextureCoords()
159 pTexCoord->z = ( pTexCoordQuad[ src ][ VERTEX_RT ].x + trans.x) * adjust_x; in CalcTextureCoords()
160 pTexCoord->w = 1.f - ( pTexCoordQuad[ src ][ VERTEX_RT ].y + trans.y ) * adjust_y; in CalcTextureCoords()
199 nw::math::VEC4* pTexCoord = &m_UniformData[ m_UniformDataIndex ]; in SetUpTextureCoords() local