Lines Matching refs:i
198 for (int i = 0; i < pAnimInfo->num; ++i) in AnimatePaneSRT() local
200 …t* pAnimTarget = internal::ConvertOffsToPtr<res::AnimationTarget>(pAnimInfo, animTargetOffsets[i]); in AnimatePaneSRT()
218 for (int i = 0; i < pAnimInfo->num; ++i) in AnimateVisibility() local
220 …t* pAnimTarget = internal::ConvertOffsToPtr<res::AnimationTarget>(pAnimInfo, animTargetOffsets[i]); in AnimateVisibility()
238 for (int i = 0; i < pAnimInfo->num; ++i) in AnimateVertexColor() local
240 …t* pAnimTarget = internal::ConvertOffsToPtr<res::AnimationTarget>(pAnimInfo, animTargetOffsets[i]); in AnimateVertexColor()
261 for (int i = 0; i < pAnimInfo->num; ++i) in AnimateMaterialColor() local
263 …t* pAnimTarget = internal::ConvertOffsToPtr<res::AnimationTarget>(pAnimInfo, animTargetOffsets[i]); in AnimateMaterialColor()
283 for (int i = 0; i < pAnimInfo->num; ++i) in AnimateTextureSRT() local
285 …t* pAnimTarget = internal::ConvertOffsToPtr<res::AnimationTarget>(pAnimInfo, animTargetOffsets[i]); in AnimateTextureSRT()
445 for (int i = 0; i < pRes->fileNum; ++i) in SetResource() local
447 const char *const fileName = internal::GetStrTableStr(fileNameOffsets, i); in SetResource()
450 m_pTexAry[i] = pResAccessor->GetTexture(fileName); in SetResource()
475 for (u16 i = 0; i < pRes->animContNum; ++i) in Bind() local
477 …onContent& animCont = *internal::ConvertOffsToPtr<res::AnimationContent>(pRes, animContOffsets[i]); in Bind()
484 pCrAnimLink = Bind(pFindPane, pCrAnimLink, i, bDisable); in Bind()
498 pCrAnimLink = Bind(pFindMat, pCrAnimLink, i, bDisable); in Bind()
521 for (u16 i = 0; i < pRes->animContNum; ++i) in Bind() local
523 …onContent& animCont = *internal::ConvertOffsToPtr<res::AnimationContent>(pRes, animContOffsets[i]); in Bind()
530 pCrAnimLink = Bind(pMaterial, pCrAnimLink, i, bDisable); in Bind()
552 for (int i = 0; i < pAnimCont->num; ++i) in Animate() local
554 …ionInfo* pAnimInfo = internal::ConvertOffsToPtr<res::AnimationInfo>(pAnimCont, animInfoOffsets[i]); in Animate()
588 for (int i = 0; i < pAnimCont->num; ++i) in Animate() local
590 …ionInfo* pAnimInfo = internal::ConvertOffsToPtr<res::AnimationInfo>(pAnimCont, animInfoOffsets[i]); in Animate()
671 for (int i = 0; i < m_pFileHeader->dataBlocks; ++i) in Set() local
799 for (u16 i = 0; i < m_pResBlock->animContNum; ++i) in CalcAnimationNum() local
801 …nt& animCont = *internal::ConvertOffsToPtr<res::AnimationContent>(m_pResBlock, animContOffsets[i]); in CalcAnimationNum()
832 for (u16 i = 0; i < m_pResBlock->animContNum; ++i) in CalcAnimationNum() local
834 …nt& animCont = *internal::ConvertOffsToPtr<res::AnimationContent>(m_pResBlock, animContOffsets[i]); in CalcAnimationNum()
894 for (u16 i = 0; i < pAnimBlock->animContNum; ++i) in FindAnimContent() local
896 …Content *const pAnimCont = ConvertOffsToPtr<res::AnimationContent>(pAnimBlock, animContOffsets[i]); in FindAnimContent()
900 return i; in FindAnimContent()
914 for (u8 i = 0; i < MATERIAL_NUM_MAX; ++i) in Init() local
916 m_AnimMatIdxs[i] = 0; in Init()
942 for (u8 i = 0; i < animMatCnt; ++i) in Set() local
944 …animMatIdxs[i] = FindAnimContent(pAnimBlock, pTargetPane->GetMaterial(i)->GetName(), ANIMCONTENTTY… in Set()
945 if (animMatIdxs[i] != NOBIND) in Set()
960 for (u8 i = 0; i < animMatCnt; ++i) in Set() local
962 m_AnimMatIdxs[i] = animMatIdxs[i]; in Set()
991 for (u32 i = 0; i < animMatMax; ++i) in Bind() local
993 if (m_AnimMatIdxs[i] != NOBIND) in Bind()
995 Material *const pMaterial = pTargetPane->GetMaterial(i); in Bind()
997 … pCrAnimLink = pAnimTrans->Bind(pMaterial, pCrAnimLink, m_AnimMatIdxs[i], true/*bDisable*/); in Bind()