Lines Matching refs:isExisted
56 bool isExisted = false; in GetReferenceLutTarget() local
71 isExisted = true; in GetReferenceLutTarget()
75 return ::std::make_pair(referenceLut.GetTargetLut(), isExisted); in GetReferenceLutTarget()
82 bool isExisted = false; in GetReferenceTextureTarget() local
98 isExisted = true; in GetReferenceTextureTarget()
104 isExisted = true; in GetReferenceTextureTarget()
108 return ::std::make_pair(referenceTexture.GetTargetTexture(), isExisted); in GetReferenceTextureTarget()
115 bool isExisted = false; in GetReferenceShaderTarget() local
131 isExisted = true; in GetReferenceShaderTarget()
137 isExisted = true; in GetReferenceShaderTarget()
141 return ::std::make_pair(referenceShader.GetTargetShader(),isExisted); in GetReferenceShaderTarget()