Lines Matching refs:texID
135 TexImage2D( u32 texID, ResPixelBasedImage resImage, u32 loadFlag ) in TexImage2D() argument
157 address = __dmpgl_allocator(area, NN_GX_MEM_TEXTURE, texID, size); in TexImage2D()
170 address = __dmpgl_allocator(NN_GX_MEM_FCRAM, NN_GX_MEM_TEXTURE, texID, size); in TexImage2D()
199 DeleteImage2D( u32 texID, ResPixelBasedImage resImage ) in DeleteImage2D() argument
206 __dmpgl_deallocator( area, NN_GX_MEM_TEXTURE, texID, address ); in DeleteImage2D()
218 SetTexImage2D( u32 texID, ResPixelBasedImage resImage, u32 loadFlag ) in SetTexImage2D() argument
239 TexImage2D( texID, resImage, loadFlag ); in SetTexImage2D()
260 u32 texID = reinterpret_cast<u32>(resTex.ptr()); in ResImageTexture_Setup() local
261 resImgTex.SetTextureObject( texID ); in ResImageTexture_Setup()
267 SetTexImage2D( texID, resImage, loadFlag ); in ResImageTexture_Setup()
287 u32 texID = reinterpret_cast<u32>(resTex.ptr()); in ResShadowTexture_Setup() local
288 resSdwTex.SetTextureObject( texID ); in ResShadowTexture_Setup()
294 SetTexImage2D( texID, resImage, loadFlag ); in ResShadowTexture_Setup()
314 u32 texID = reinterpret_cast<u32>(resTex.ptr()); in ResCubeTexture_Setup() local
315 resCubeTex.SetTextureObject( texID ); in ResCubeTexture_Setup()
325 SetTexImage2D( texID, resImage, loadFlag ); in ResCubeTexture_Setup()
397 GLuint texID = resImgTex.GetTextureObject(); in ResImageTexture_Cleanup() local
398 if ( texID == 0 ) in ResImageTexture_Cleanup()
404 DeleteImage2D( texID, resImage ); in ResImageTexture_Cleanup()
419 GLuint texID = resSdwTex.GetTextureObject(); in ResShadowTexture_Cleanup() local
420 if ( texID == 0 ) in ResShadowTexture_Cleanup()
426 DeleteImage2D( texID, resImage ); in ResShadowTexture_Cleanup()
441 GLuint texID = resCubeTex.GetTextureObject(); in ResCubeTexture_Cleanup() local
442 if ( texID == 0 ) in ResCubeTexture_Cleanup()
450 DeleteImage2D( texID, resImage ); in ResCubeTexture_Cleanup()