Lines Matching refs:Result
28 static Result
32 Result
40 Result result = RESOURCE_RESULT_OK; in Setup()
59 Result resultFragmentShader = resFragmentShader.Setup(allocator, graphicsFile); in Setup()
117 Result
120 Result result = RESOURCE_RESULT_OK; in SetupTextures()
238 static Result SetupTextureCoordinators(ResMaterial resMaterial) in SetupTextureCoordinators()
240 Result result = RESOURCE_RESULT_OK; in SetupTextureCoordinators()
338 Result
345 Result result = RESOURCE_RESULT_OK; in SetupShader()
370 result |= Result::MASK_FAIL_BIT; in SetupShader()