Lines Matching refs:allocator
36 ResGraphicsFile::Setup(os::IAllocator* allocator, ResGraphicsFile graphicsFile) in Setup() argument
46 result |= this->GetLutSets( i ).Setup(allocator, graphicsFile); in Setup()
52 result |= this->GetLights( i ).Setup(allocator, graphicsFile); in Setup()
58 result |= this->GetFogs( i ).Setup(allocator, graphicsFile); in Setup()
64 result |= this->GetShaders( i ).Setup(allocator, graphicsFile); in Setup()
70 result |= this->GetTextures( i ).Setup(allocator, graphicsFile); in Setup()
76 result |= this->GetSkeletalAnims( i ).Setup(allocator, graphicsFile); in Setup()
82 result |= this->GetMaterialAnims( i ).Setup(allocator, graphicsFile); in Setup()
88 result |= this->GetVisibilityAnims( i ).Setup(allocator, graphicsFile); in Setup()
94 result |= this->GetCameraAnims( i ).Setup(allocator, graphicsFile); in Setup()
100 result |= this->GetLightAnims( i ).Setup(allocator, graphicsFile); in Setup()
106 result |= this->GetModels( i ).Setup(allocator, graphicsFile); in Setup()